Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Bound explosion times
Bound explosion times
Dec 24 2007, 8:18 pm
By: Cheeseman119  

Dec 24 2007, 8:18 pm Cheeseman119 Post #1



hey guys on my new bound that im making i needs some ideas on the waiting times for each couple explosions for level 1 its fairly easy its got 2x2 squares with about 4 places for explosions and 3 safe spots and for level 2 i need help i have terrain like this (2x2 BTW)


Post has been edited 1 time(s), last time on Jan 1 2008, 4:44 am by Cheeseman119. Reason: Pics



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Dec 24 2007, 8:21 pm Cheeseman119 Post #2



whoops somehoe the topic posted itslef let me finish it

level 2
[1][2][1][2][1][2][1][2][1]
--- [2][1][2][1][2][1][2]
right now the 1's go off at i think 500-750 and the 2s are at 1000 miliseconds i need ideas cuz this aint workin



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Dec 30 2007, 12:52 am Lethoth Post #3



You should post an image to show us your terrain. :|



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Jan 1 2008, 4:43 am Cheeseman119 Post #4



umm i dont get how to post pics (srry for retarded question).
in the post do i click the [IMG] button and type in a URL? or locaion in my harddrive?



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Jan 1 2008, 4:45 am Cheeseman119 Post #5



nvm i got it



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Sylph-Of-Space -- woah! nice! thank you!
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O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
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O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
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O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
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