Staredit Network > Forums > SC2 Assistance > Topic: Bank testing
Bank testing
Oct 5 2010, 5:15 pm
By: Alzarath  

Oct 5 2010, 5:15 pm Alzarath Post #1

Praetor

So, just getting into making banks. At the moment, I have a very simple bank that does the following:

Save a unit when that unit uses an abilitiy.

Load the saved unit when using an ability, removing the casting unit and selecting the new unit for the player.

It all works fine when I test it in 1 map, but how can I test it offline properly? It works when I save and load in the same session, but whenever I reload the map, it doesn't have anything saved.

Also, are there any precautions you can recommend to ensure it'll work online? Here are the triggers:

Save Trigger
Load Trigger
Map Initialization Trigger
(Drag-select over the one highlighted by icons, don't know why that once screwed up, it's not that important anywho)

Post has been edited 2 time(s), last time on Oct 6 2010, 3:49 am by Artanis186. Reason: Thanks for moving it.



None.

Oct 5 2010, 6:30 pm Temp Post #2



Make sure you are opening the bank before doing anything with it and saving the bank before the player has a chance to leave the game.



None.

Oct 5 2010, 11:14 pm Alzarath Post #3

Praetor

Oh ya, forgot to post the Map Initialization triggers.

There ya go. But is there a way to emulate testing it online without having to publish it?



None.

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Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
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Ultraviolet -- 🔪🐈
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NudeRaider -- curiosity kills the cat!
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