Staredit Network > Forums > SC2 Custom Maps > Topic: Custom Menu (Free to use)
Custom Menu (Free to use)
Sep 9 2010, 3:33 am
By: Deev  

Sep 9 2010, 3:33 am Deev Post #1



I made this custom menu for a story based game, but I thought I'd just share it instead, for whomever would be interrested, so it's free to use :).. It contains fading menus, open/close click on menu, and are fully working in multi player as well.

Attachments:
SOURCE Menu.SC2Map
Hits: 17 Size: 182.24kb



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Sep 9 2010, 4:23 am payne Post #2

:payne:

I really like how "dynamic" the menu look. That overlord passing by really gives a whole lot of feeling to it! ^^
I think you forgot to activate the UI once the player has made a choice, though it might be intended. :P

Please make it a Library.
And if possible, would you implement a basic Bank system? I really can't get to understand those. :/
Along with this system, a Wiki about Banks would be awesome. :wub:



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Sep 9 2010, 5:20 am Deev Post #3



Thanks Payne, the interface was not intentionally, I copied it out of my own map, where cinematic started afterwards, thus the not turning interface back on. Bank systems are really simple - I would be more than happy to write a guide on it, but actually making it open source is a bit tricky, since the bank values themself are easy to make, but the actual stats that you want to save varys so much between games. I mean, do you want to save kills? Height, Color, Location, Progress, Choises .. It all depends on what game you're making.

If anyone needs help with making a bank system so it saves/loads values, for this menu or any other map I would be more than happy to help.



None.

Sep 9 2010, 6:03 am payne Post #4

:payne:

Isn't there a general format?
I mean, isn't it just about changing one little variable in the whole trigger to change it from Loading Height to Loading Stats, for example ?

If you've played WGX Nagrand, a micro map, you should be able to size what I in fact want. Basically, the guy stores some custom score that are updated based on the number of wins/loses a player has. At every start-up of games, he try to compares the banks all players have individually to update them so he can keep a Best Player Of Realm list up-to-date.

P.S. http://www.staredit.net/w2/index.php?title=Bank&action=edit&redlink=1



None.

Nov 13 2010, 8:04 am payne Post #5

:payne:

http://www.staredit.net/starcraft2maps/41-Custom-UI-%28Open-Source%29
http://www.staredit.net/starcraft2maps/39-Swarmed-Heroes

Two useful links, since both Open Source, to anyone wanting moar Custom Menus! :awesome:



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Riney -- Somethings never change.
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Riney -- I come back after 4 months. Post wob. Make a crappy post in Null. Hit a 0 in magic boxes.
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Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
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