Staredit Network > Forums > SC2 Assistance > Topic: [SOLVED] Infestor with and without NP
[SOLVED] Infestor with and without NP
May 25 2010, 11:49 pm
By: payne  

May 26 2010, 3:43 am payne Post #21

:payne:

Jb4 solved my problem.
He might write a tutorial on it.
Thanks to him.



None.

May 26 2010, 9:29 am Ahli Post #22

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from ZeroAme
Quote from Ahli
I did what you wanted... ;D

To tired to explain it now.
But it's quite easy. ^^

You actually still havnt achieved it. Your burrowed copy's are missing their splats and when you double click any infestor, copy or not, it will select all of them, original and copy's.
Where can I set that? I've that experience with all units I copy... :(




May 26 2010, 3:49 pm ZeroAme Post #23



I don't remember the exact way that I had gone about doing it in my TD map. Basically you want to change anything that links it to the original unit I believe.



None.

Jul 9 2010, 3:52 pm payne Post #24

:payne:

Bump.
I must re-do the exact same thing because the patch messep up my Infestor, but I am unable to re-apply what JB4 has done.



None.

Jul 11 2010, 10:03 pm payne Post #25

:payne:

Someone, please?
A tutorial for this would be seriously epic since it covers many spheres of the Data Editors at once and gives the step-by-step solution to something that will probably be frequently asked.



None.

Aug 10 2010, 4:02 am payne Post #26

:payne:


Here we go I guess. :awesome:

Tag this as solved.



None.

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