Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Help with some Triggers
Help with some Triggers
May 11 2010, 11:17 am
By: StarBlue  

May 11 2010, 11:17 am StarBlue Post #1



Yeah, I'm having some trouble with these triggers here.
1-[ Null Walker : Walk on null terrain
2-[ Cloaked Building : Cloaking a building
2-[ Player randomizer : Randomly selecting a player (EXAMPLE: Phantom maps)

Can anybody help me with these?



None.

May 11 2010, 11:48 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

What exactly are your problems?
1) There's only 1 specific null tile that can be walked. Can't quite remember which one, but I think it's the rightmost of a bunch of black tiles. Or just copy it from another map. see next post
2) Doesn't work any different from cloaking units. Just look up a tutorial in the wiki
3) Switch randomizing is your best bet. 3 switches, for 8 outcomes. Or use randomized start locations and always chose P1.

Post has been edited 2 time(s), last time on May 11 2010, 12:44 pm by NudeRaider. Reason: correction




May 11 2010, 12:25 pm Chia-Tyrant Post #3



Quote from NudeRaider
1) There's only 1 specific null tile that can't be walked. Can't quite remember which one, but I think it's the rightmost of a bunch of black tiles. Or just copy it from another map.
It's the first one to the right of the creep tiles in the tileset index.



None.

May 11 2010, 7:58 pm StarBlue Post #4



1-[ SOLVED ]
2-[ PENDING ]
3-[ SOLVED ]

THANKS! I'll try the second one.



None.

May 12 2010, 12:21 am MANight Post #5



which buildings are you looking to cloak? disable/enabling doodad state is how i make mine cloaked



None.

May 12 2010, 5:16 am StarBlue Post #6



I forgot about this thread for a bit... Anyways, thanks guys.



None.

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[10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
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