Staredit Network > Forums > SC2 General Discussion > Topic: What will be your first bigger project?
What will be your first bigger project?
Feb 28 2010, 7:45 pm
By: Devourer  

Mar 5 2010, 4:09 am Newb Post #21



Quote
Raccoon City.

Very similar to what I was planning on making...

(Zombie maps with many players in an FPS = best games)



None.

Mar 5 2010, 4:15 am Doodan Post #22



I hope to make a campaign for SC2. Probably a new storyline, though. I think I've done all I can with the Doodan universe.



None.

Mar 5 2010, 4:55 am payne Post #23

:payne:

I'll probably try to make the very first Imposs and Micro Arena maps out there ^^



None.

Mar 5 2010, 7:59 am Jack Post #24

>be faceless void >mfw I have no face

Quote from Newb
Quote
Raccoon City.

Very similar to what I was planning on making...

(Zombie maps with many players in an FPS = best games)
Coon city won't be FPS though, but if I make more maps I'll make RE FPS maps.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Mar 5 2010, 1:17 pm Wing Zero Post #25

Magic box god; Suck it Corbo

Quote from OlimarandLouie
Quote from NudeRaider
How about you make a remake of sc1's Pikmin, Olimar?
That the Pikmin player has no vision made it too difficult for pubs to play so it never got popular, but I quite enjoyed it with some friends.
That will be my second project, I am going with The Thing first because overall it is simpler, and I want to get a hang of it before I move onto something a bit more complicated... I don't even know what the limits of the editor are or how noob-friendly it will be yet. :ermm:

there was also a Pikmen 2 map i played that was pretty fun :D




Mar 5 2010, 7:07 pm o_o (TheGatePro) ~_~ Post #26



For a very odd reason, I'm going to try to make a Lost Rpg based on the show. ^^
Then, I'm going to try to make a very complex tower defense game with a crap load of special abilities. :D



None.

Mar 5 2010, 11:15 pm OlimarandLouie Post #27



Quote from name:Hayley Williams
Quote from OlimarandLouie
Quote from NudeRaider
How about you make a remake of sc1's Pikmin, Olimar?
That the Pikmin player has no vision made it too difficult for pubs to play so it never got popular, but I quite enjoyed it with some friends.
That will be my second project, I am going with The Thing first because overall it is simpler, and I want to get a hang of it before I move onto something a bit more complicated... I don't even know what the limits of the editor are or how noob-friendly it will be yet. :ermm:

there was also a Pikmen 2 map i played that was pretty fun :D
It's Pikmin. With an i. And that map was stolen from me back in 2002 when I made an incredibly bad version with the original editor. I pretty much gave up mapping for a few years when it was called trash, which it was... and I was 8 when I made it.



None.

Mar 6 2010, 12:07 pm NudeRaider Post #28

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Oh, I've never played Pikmin 1 and I actually meant Pikmin 2 Versus (just uploaded it) which gave the game an interesting touch compared to the pretty boring (imo) Pikmin 2 which I also played a bit.

So I meant that you should remake this PvP version of Pikmin. Sorry for the confusion.




Mar 6 2010, 10:36 pm phlemhacker Post #29



Starcraft Ghost.

In all seriousness though, it will probably be some sort of third person shooter.



None.

Mar 7 2010, 5:14 am UnholyUrine Post #30



A Racing game complete with 1st/3rd person view, Contact physics, keyboard/mouse control, cool powerups, and etc!!!

oor probably Temple Siege..... tho I highly doubt, after reading wut the editor's like, that I'd get used to it In time to compete with other AoS type games.



None.

Mar 7 2010, 6:32 am Jack Post #31

>be faceless void >mfw I have no face

Quote from UnholyUrine
A Racing game complete with 1st/3rd person view, Contact physics, keyboard/mouse control, cool powerups, and etc!!!

oor probably Temple Siege..... tho I highly doubt, after reading wut the editor's like, that I'd get used to it In time to compete with other AoS type games.
If I get a decent computer in time, I'll help with TS2 ;)



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Mar 7 2010, 8:07 am Lt.Church Post #32



I'd be willing to help with TS2; by the looks of the editor scripting looks like my freetime coding junk i dont use often may help me slightly knowledge-wise evenso if it doesn't i'm willing to help test; whats a clanmate for? :3

As for me i'll probably do a bunch of experimental maps; maybe something like a majora's mask style deal of time travel to face a greater evil of some kind.. or a cool map using A) portals; B) lasers and or refraction of somekind possibly a light arena where different colours effect different ways(with cool mirrors and other light effecting pickups/map effects), secondary/tertiary colours can be made with a pickup system similar to gunstar heroes or kirby 64... lol

edit: or a semi-unique battle arena (aka not done to death); definately not naruto though Kthxbb in b4 fanboy screams...



None.

Mar 7 2010, 8:35 am USS Cane Post #33



remake of RE: The forgotten story



None.

Mar 10 2010, 8:40 pm Rantent Post #34



The Ękan Chronicals.
Basically the map I've been planning to make on SC2 for almost 2 years now.


Also perhaps a space pirate map, but this is less certain.



None.

Mar 10 2010, 8:55 pm ImagoDeo Post #35



I'll be working on remaking some of my old maps with interesting concepts that never got realized. However, it's still a bit early for me to be making big plans; I figure on a few months to learn the system in which I'll be working, then exploring its capabilities, and finally starting to create games.

I'll also be looking forward to communities like Hive Workshop making SC2 models. Perhaps SC2 will even accomodate old WC3 models...! Eh, I get excited too easily.

Maybe this is why.



None.

Mar 11 2010, 8:11 pm ClansAreForGays Post #36



Quote from Rantent
The Ękan Chronicals.
Go on.




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