Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Spawn units at current location
Spawn units at current location
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Feb 15 2010, 2:27 am
By: darkeye123  

Feb 15 2010, 2:27 am darkeye123 Post #1



I have another question...

I'm trying to give one of my heroes the ability to create units (6 zerglings) at his location, but I'm not sure how to do that.

-Player 1-
-Conditions-
Player 1 commands at least 1 terran marine
Player 1 brings 1 Protoss Zealot to p1ability
-Actions-
Create 6 Zerg Zerglings for Player 1 at Player 1's Terran Marine

Or something to that effect.



None.

Feb 15 2010, 2:30 am Falkoner Post #2



You need to use the action Center Location or Move Location to move a location to your Marine, and then move the units to that location.



None.

Feb 15 2010, 2:34 am darkeye123 Post #3



Thanks a lot!

Solved my problem.



None.

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[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[12:34 pm]
NudeRaider -- curiosity kills the cat!
[06:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
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