Staredit Network > Forums > SC1 Map Production > Topic: Diplo/Civ map beta/balance testers needed
Diplo/Civ map beta/balance testers needed
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Nov 7 2009, 7:29 am
By: PearS  

Nov 7 2009, 7:29 am PearS Post #1



Ok so i know this isn't the correct format usually used but i wasn't sure where/how to type this. I'm finishing up a new diplomacy/civilization map probably on sunday and i'm looking for 5 people to help me play it and figure out the balance issues. I'd ask that they be able to play the map at least 3-4 times next week because i'd like to finalize it by then and post it in showcase. Please respond to this thread and i'll get your bnet names and give you the map and we can play some. also if you wana do it I think it would be best to discuss balance issues within the thread because one person might feel a unit is IMBA while someone else might think it needs a buff or is fine.

Once again sorry if this is totally wrong. Thanks yall.



None.

Nov 7 2009, 7:32 am Tempz Post #2



Please move topic... map production should be about a map... even if this is allowed.
There is no screenshot..



None.

Nov 7 2009, 6:30 pm DevliN Post #3

OVERWATCH STATUS GO

In order for this to be in Production, it needs screenshots and info about the map. For Showcase, it needs a copy of the map itself. Normally I'd put this in Theory, but you give no info about the map to even support that.

Post information about this map and include some screenshots by the end of the day, or I'll just close it.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Nov 7 2009, 7:30 pm PearS Post #4



is there no way to just throw this out there to see if anybody wants to help? I dont want to put up screens because it is a modified melee type map and to be honest it will be out within the week (hopefully) so why show anything now. Where should i put this? Not trying to cause any waves here just not sure about the direction to take.

Post has been edited 1 time(s), last time on Nov 7 2009, 11:48 pm by DevliN. Reason: Removed flame at Tempz



None.

Nov 7 2009, 7:37 pm Norm Post #5



Quote from PearS
is there no way to just throw this out there to see if anybody wants to help? I dont want to put up screens because it is a modified melee type map and to be honest it will be out within the week (hopefully) so why show anything now. Where should i put this? Not trying to cause any waves here just not sure about the direction to take.
Pears.. try using shoutbox.

If you are posting topics, it's hard for anyone to be interested in your map if you give very little information about it.

Post has been edited 1 time(s), last time on Nov 7 2009, 11:48 pm by DevliN. Reason: Removed flame quote.



None.

Nov 7 2009, 7:46 pm PearS Post #6



i mean its just a diplo altered melee map with some twists that i've included. some resources management and unit systems that i haven't seen before (not to say that they aren't around). and i'm just responding to a reply that served no purpose but to talk down to me. so. call it what you will buddy.



None.

Nov 7 2009, 7:48 pm Norm Post #7



Good luck finding people who want to test for you with that attitude ><

Best results = overly nice to testers.



None.

Nov 7 2009, 11:39 pm PearS Post #8



oh i totally agree. i'd greatly appreciate their work and would give them credit of course. I'm just not going to cater to the ego of an overzealous buffoon who is trying to be alpha. I'll try doing using the shoutbox like someone suggested. Hopefully someone bites because i'd rather not have to resort to finding some ragtag group of waterheads on bnet. I can hear it now, "RIGGED!" "THIS MAP SUCKS!" :|



None.

Nov 7 2009, 11:49 pm DevliN Post #9

OVERWATCH STATUS GO

Yeah, your best bet is the shoutbox. I'm closing this since you don't want to add screenshots or info to describe the map in detail.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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