There's the Map "Editor" (Not Map Maker), named as Forge while editing and playing online at the same time from editing boxes and weapons to respawn points.
Map editors have been around for ages on the PC, and play-while-edit is going to be in the UnrealEd 3 and Crysis' mapmaking utility.
There are save film features, that is a replay system and a way to record without Capture Card and the ability to upload screenshots on your Xbox 360 and bring it to Bungie.net from wallpapers to glitches.
Screenshots and replays are hardly "setting th bar".
And also, they have "Equipments" used by the X button and this would remind you a lot from real time strategy games like the Bubble Shield is to the Defiler's Swarm but that's only one example.
Basically- some creative weapons.
They have more weapons, and "support" weapons (Which was taken from FarCry) that allows the player to detach turrets, use a flamethrower and such. The "New" weapons and vehicles are more like "Pre-covenant". Plus Bungie is trying to keep everything balanced out.
"Taken from FarCry" explains a lot here. This can fall under "New weapons."
I'm not denying that Halo is good, it's just that it seems overhyped and overrated when people think that it's revolutionary or "outside the box". You want to know what games thought outside the box? Spore, BioShock, Deus Ex, System Shock 2, those are games that thought outside the box.
Even Starcraft didn't really think outside the box, besides some of the creative mechanics (Zerg Hatcheries, Pylons, etc.), there wasn't much original about it. It was just a good example of its kind.
Unfortunately, I don't think I can say Halo 3 is the best in either multiplayer or single player. Gimme the Orange Box anytime.
Post has been edited 3 time(s), last time on Sep 1 2007, 6:20 am by Doktor Shotgun.
None.