Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Why is my map crashing all of a sudden!
Why is my map crashing all of a sudden!
May 29 2009, 1:13 am
By: Adam The Boss Tycoon  

May 29 2009, 1:13 am Adam The Boss Tycoon Post #1



So i've been working on this map of mine for a while now, it last worked about a week ago. When I went to test the map today its been crashing right after I hit the start button in the mission breifing, I've tried it 6x now and I can't seem to find any reason that its crashing for! I haven't placed any illegal sprites anywhere that I know of or any units off the map, I only have a total of 4 triggers so far so idk what the problem is. My screen goes black and it says starcraft has encountered an error and needed to close.

Too many doodads? Sprites? Units?

Doodad Count: 451
Sprite: 346
Units: 1300

Halp!

Attachments:
DwarvenBeta.scx
Hits: 12 Size: 268.3kb



None.

May 29 2009, 1:23 am Pigy_G Post #2



Too many sprites and doodads.



None.

May 29 2009, 1:57 am Morphling Post #3



Quote from Pigy_G
Too many sprites and doodads.
To many sprites or doodads won't crash the game. If you go over 500 sprites they will just not appear in game and you can place thousands of doodads.
Crash List



None.

May 29 2009, 11:26 am Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

after deleting all doodads, the map works.




May 29 2009, 12:39 pm rayNimagi Post #5



Look for any sprites you may have accidentally placed. I once made a map where some sprites crashed the game, even though I never intentionally placed ANY sprites in the game. Save your map in numbered versions. That way you can go back to the last playable version and see what you may have changed.



Win by luck, lose by skill.

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Ultraviolet -- Vrael
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With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
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