Lurker Guardians - this game is kind of meh to me
- Agreed, but it is a good variation to the other games. I think this should stay.
Speed Factories - again kind of meh to me.
- This is fun!! :S Don't remove it :C
Spin of Death - Ok, I probably won't change this. The problem I had with this is that sometimes if people are extremely good, they could go on forever in this.
- Make a Challenge mode for this
Cloaked Infested Terrans - It was fun when it was like one of the first 32 games, but compared to some of the "better" games out there... meh
- It's fine
...
Random Blast - Seems stupid to me.
- An Improvement suggestion would be to make you a High Templar so you'd move even slower XD.. but I think it's pretty good the way it is...
Swarming Hives - Of all the dodge games out there, this one seems least original to me.
- Totally agree...
.. but it's not bad. So it's up to you. (Though, obviously, it's always been up to you
)
Three Man Dodge - This one I really want to stress out. I liked the concept but I'm not sure it clicks well with starcraft. If I do eliminate this, then this will free up one more arena/set of locations for me.
- Some people like this a lot. It's kinda like the Bound Race, where some odd people can shine... Keep this
Back and Forth - Seems kind of bland to me. What do you guys think about this one
- I have been thinking about this one. The premise is good, but it needs something to tweak it so it's more exciting.
I think this'd make it a lot more fun:
- Have a unit (or text) to tell the vultures to move to the opposite side. Lez say the left side for e.g.
- When the first vulture reaches the left side, the unit/text will either be moved to the right side, Or change to a "Stay Here" text/unit.
- Make it so that there's 1/4 chance for the unit to change to stay here, and 3/4 chance for the unit to be switched to the opposite side
- If you're the last vulture to make it to the side with the "Stay Here" text/unit, you get eliminated.
- This way, it may not always be best to be the fastest, plus it'd be much more exciting to have an elimination game.
- You'd also need to have more DT's at start.. maybe 10... and increase in smaller increments.. Or have it #-of-players-left-on-arena based. LIke if there're 6 players, then maybe 6 DT's, 5 players = 8 dts, 3 players = 12 dts, etc.
MC Bombs - I don't know about this one...
- I don't know about this one either... It's a bit crowded... maybe have less goliaths, and increase them later on?
Shoot the scourge - Regarding aiming at a target unit, I believe I will have an even better one, so I want to know if this one should go
- I dun't know..... your choice ^.^
None.