Hunt the Wumpus v1.1
A simple map I made to bring the old 70's game to StarCraft. You control a ghost that moves through an interconnected network of 20 rooms. The goal is to move through the rooms and kill the wumpus while not getting killed by it or falling into a pit. There's also bats that move and going in the room where they are will result in you being transported to another room. When you think you are in a room adjacent to the wumpus you can launch a nuke to kill it.
SCREENSHOTS
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How are there 20 rooms in that screenshot? Or is it the same terrain but different thinks inside?
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You're only in that one "room" the whole time. A text display tells you which room number you're in. To move to other rooms you move to the openings, but it just transports you back to the center of you're area. Each player gets their own room thing.
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Same opinion than Cob sorry, not really really fun. Doesnt look like there's any real way to tell where you are or where you're going. And the only interaction you get (for me lol) is a message telling you you've been killed by the Wumpus..
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Same opinion than Cob sorry, not really really fun. Doesnt look like there's any real way to tell where you are or where you're going. And the only interaction you get (for me lol) is a message telling you you've been killed by the Wumpus..
Well its more of a puzzle game. Once you figure out the layout of the rooms you can know where you're going. I wasn't even really going for a fun map when making this, just a faithful SC adaptation
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Okay since attachments are available I'll attach the map now.
Attachments:
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