After playing it for a while and getting use to all the classes I have to admit it was rather additive and kickass.
Questing was say-so like any MMORPG, what really made it own is the PvP Well in WH case RvR or Scenario's.
Unlike most MMORPG's eg; World of Warcraft ya couldn't PvP Till level 10, while in Warhammer ya can PvP at level 1 and still own a level 11 somewhat.
Soon as you entered RvR Scenario ya would have your stats boosted to level 8 basic stats, When ya kill an enemy play ya would gain XP / Renown.
Pretty much ya couldn't stay in PvP forever and own it since ya would rank up sooner or later.
With Renown points ya could buy armor and gear as well bonus stats too your character.
I also found PvPing pretty balanced, ye healers were a bitch to kill still.
Soon as ya hit like rank 11 to 12 ya could take part in keep fights even more fun, taking over a keep which had strong guards inside.
As well using rams and siege weapons to help aid ya in taking of it.
Enough about PvPing, more to questing and stuff now.
During the progress of the game ya could do public questing zones where ya get Influence which later if ya have enough points ya could get some new gear greens or white.
Though ya got some better gear from the RvR Open zones from Tier sets, like in Tier 2 mainly epics ya could get.
Anyway pretty much I enjoyed the game and if ya into PvPish types of mmorpgs then Warhammer online might be worth a shot for ya to play.
If all else fails, crowbar the fucker