Staredit Network > Forums > SC1 Map Showcase > Topic: Mini Zombie Tag v1
Mini Zombie Tag v1
Jan 3 2009, 2:36 am
By: ClansAreForGays  

Jan 3 2009, 2:36 am ClansAreForGays Post #1



Map (compressed) - http://www.staredit.net/?file=1140
Map (open) - [attach=2490]


This is why I made it. http://www.staredit.net/topic/5680/

Anyways, my idea for balance is for the more zombies there are, the slower the zombie units get. So when you get to the end, you're a stimmed rine running from 7 slow zealots in a tight space. Enjoyable with 5 or more players. Anything simple You can think of to add?

I'd like to make another map like this, but instead of a small arena, its an interconnected lab with the door closing off the previous room so you can hide at the start of the level. Like you're chased through the facility.

And contrary to what a few negative-nancy's might say, most people like it.

Attachments:
Mini Zombie Tagv1.scx
Hits: 24 Size: 81.94kb

Post has been edited 3 time(s), last time on Jan 4 2009, 3:40 pm by ClansAreForGays.




Jan 3 2009, 5:29 am Impeached Post #2



Screenshots?

I don't get on B.Net hardly any any-more....and map is protected. :|



None.

Jan 3 2009, 6:07 am Echo Post #3



Quote from Impeached
Screenshots?

I don't get on B.Net hardly any any-more....and map is protected. :|
So? There is no law that it can't be protected.

This map is pretty fun and fast paced. You have to be a really good microer and have quick hands to be good.



None.

Jan 3 2009, 6:12 am ClansAreForGays Post #4



*added uncompressed/open version




Jan 3 2009, 8:41 am Impeached Post #5



Quote
So? There is no law that it can't be protected.
Never said there was anything wrong with protecting maps. Instead I was saying why SS are needed - I can't open the map and look for meself.

Anyway.. *opens maps and looks for himself*



None.

Jan 3 2009, 2:46 pm Symmetry Post #6

Dungeon Master

Neither of the two links are protected; the first one is compressed, so your editor can't open it. He put an open source version of it as the second download.



:voy: :jaff: :voy: :jaff:

Jan 3 2009, 4:19 pm Vi3t-X Post #7



Quote
This post was edited 2 times, last edit by ClansAreForGays: Today, 1:11 am.
He updated his links. :bleh:



None.

Jan 3 2009, 5:50 pm Symmetry Post #8

Dungeon Master

Quote from Vi3t-X
Quote
This post was edited 2 times, last edit by ClansAreForGays: Today, 1:11 am.
He updated his links. :bleh:

>>

Quiet, you.



:voy: :jaff: :voy: :jaff:

Jan 4 2009, 11:31 am ETEFT(U) Post #9



Wait.. Zombies.. Mini tag? Im in.. Ill def play wen I wake up lol



None.

Aug 27 2009, 7:08 pm ClansAreForGays Post #10



Fixed the glitch that had units still being unplace-able that I gave up on. The updated version is the compressed(most-top) one.

Also, I'm pleasantly surprised at how hits each of them have :)




Aug 27 2009, 7:33 pm ClansAreForGays Post #11



Scratch that, still glitches.....




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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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