...Whats with the huge entrances?
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Zerg Overpowerd 100%
too big entrances
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The entrances aren't that big though since this is a two player map it does pose a problem.
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The main entrances aren't the problem, it's the nat entrances. The nat's pretty damn well undefendable.
I disagree and I even think the blocked off ramp into the nat should be larger.
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I just think the primary solution to this map is to just scrap it. Then maybe remodel it in a wider map.
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