Short RPG
So then, with all the RPGs out there, I want to make one, which is short, playable, and as ridiculously advanced as possible. What I'm looking for is YOUR ideas! The title will be "Short RPG" until someone comes up with a better plan.
SPECIFICATIONS
- Players
Max of 4 - Map Tileset
Jungle, currently - Map Size
192x80, currently
STORYLINE
This is why you are needed. Give me a story, preferably a short story. Perhaps there are 4 friends, Tom, Bob, Jill, and Steve. An evil magician has stolen their pet rabbit, Philip, and they must venture off into the woods to find the cave he lives in, battling the denizens of the N'ahlinkal woods. If I don't get a better one, I may use this.
Bonus points, however, if you have to play as an evil party, though.
FEATURES
So this is where my talents come in. I'd like to feature a few concepts that make the game unique. Some may be thrown out.
- Variable sight range via exploitation of vision update frames. (Day, night, etc... One countdown second will be a minute in game.)
- EUD health detection/sharing
- EUD hotkey weapon switching (limited to 2, probably)
- EUD building entry (right click on building to enter it)
- EUD attack detection
- Kills to cash perfect, with randomized dropping system. I'm not sure if it would be worthwhile to have powerups as items spawn on top of the dead creatures, since that requires lots of units.
- Possibly decent footstep sounds, varying on your location (grass, mud, dirt, temple)
- Free stim! (hopefully, haven't worked it out yet)
- <insert your own feature here>
DETAILS
- Characters
Characters will probably have 2 weapons, so that leaves us with 4, 6, or 8 characters. Keep in mind, extended terrain is sketchy for larger units. Combos include:
Female Character:
•Medic+Kerrigan.
Melee Units:
•Zergling, Firebat, Zealot
Ranged Units:
•Marine, Ghost, Hydralisk
DT is out, due to invisibility, and Zerg units are questionable, as I don't know if I can reason the life regen they have. - Weapons
•2nd weapon will probably be found/bought along the way.
•3rd automatic weapon might be available, if I can reason it in. Planning on Medic to have a cloaked stacked zergling who can attack people when you stand right next to them. - Items
•Potions
•Arrows
•Scrolls (for spells) - Spells
•Probably you generic attack stuff, like ALL other RPGs with spells.
•Again, open for ideas. The story can be fit to allow just about anything, but keep in mind that lots of spells are A) hard to trigger, and B) hard to play with.
SCREENSHOTS/DEMO
Collapsable Box
PROGRESS
Progress: 25%
IDEAS (25%)Progress: 25%
TERRAIN (25%)Progress: 1%
UNIT PLACEMENT (1%)Progress: 10%
TRIGGERS (10%)Progress: 5%
ALPHA RELEASE (5%)UPDATES
- 20100116 - Project Announced.
Made with the Map Production template.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"