Staredit Network > Forums > SC1 Map Showcase > Topic: Starship Troopers Revisited
Starship Troopers Revisited
Dec 24 2009, 2:38 am
By: Col. Monkawitz  

Dec 24 2009, 2:38 am Col. Monkawitz Post #1



Starship Troopers Revisited was a map I made a long time ago and is the first map I ever finished . It was supposed to be a "quick" map for a few friends and I to play on. I kept adding and adjusting until it ended up turning into a prologue for a co-op campaign.

I thought map making and playing of SC was dead since SC2 was coming out. I'm glad to see I was wrong. I never thought anyone(outside of friends) would ever play them. So, basically, I just want ppl to try this map and others, hopefully enjoy them, then let me know what you thought. It's all about the feedback for me. I want to know what other mapmakers and/or gamers think.

Map Info: Co-op, 3 players are absolutely required, Defense map. I try to make my maps difficult. If its a breeze for you, more power to you, but i doubt it. heh
If you do play, just be ready to not focus on anything else for the next 40 min. or so. You wont have the time.

Oh, and if you do enjoy it, sorry to say I never did finish the campaign. I was working on levels 2 and 3 simultaneously. I just never have the time to work on them...
Lvl 2: an installation map where the bugs break-out(of course). A friend described it as a playable movie. Probably because of all the dialogue.(Character intros)
Lvl 3: With the newly met characters, you have to clear a pass of all Arachnids. this is partially accomplished by nuking bug holes.(I love that part)

Wow, after describing them after all this time....I really need to start working on these again....



None.

Dec 24 2009, 5:30 am Marine Post #2



I too like making my maps difficult! :D Difficult maps are the best, easy ones suck ass in my opinion, but I can see why some people love 'em. Anyways, I played with three and it was pretty difficult but it was fun. Not the greatest triggering or flow since I could tell there were absolutley no hypers, but it was a good time and I could see it being one of those "mass made def maps' like tarpit.

Hopefully you can get those other ones out with more of a story basis, and try to include hypers/dc's for a better flow in the game. I suggest (for those reading this topic) playing it, I found it amusing ^^ , and fun!

And also, i'm sure even AFTER sc2 comes out, scbw will still be massively played. Look at WoW and WCIII, WCII Frozen throne and WCIII Reign of chaos even. Go to consoles, Call of Duty 3 is still played, even though 3+ others have come out since. Keep mapping!

EDIT:
This is a response to your PM:

Response


Post has been edited 1 time(s), last time on Dec 25 2009, 2:33 am by Marine.



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