I wanted it to be PvP based (Player Vs Player).
What I was thinking was every player gets their own little arena. There would be a spawn of units, but the same unit!
It can have like 9999hp (or more?), but it would only start off like at 4% health (just a number, just want to get the concept down).
Then it would go on to walking its course (which i am picturing in a square; in the middle of what its walking is where the players defenders would be. Then you would lose when you get too many units in your area.
Then there could be a section for you to 'upgrade' the offensive creeps your sending. So player1 could 'upgrade' his health so his next (and continuing waves) would be 6% health, rather than everyone elses non-upgraded 4% health.
Then you could also 'buy' spawns, to add +1 spawn (I'm picturing a max on this)
Player1 would send to Player2, Player2 to Player3 and so forth.
As for the defense, I figured just the normal units, hydra, marine, goon, etc. etc. with upgrades available to each. I also thought instead of adding Marines/Ghosts to the defense, like you could buy an 'scv' to build 1 bunker that would spawn a random Combo of Marine & Ghost. Then SCV would get removed. That was just some ideas on the defense.
Also, if it would be worth it, there could be some kind of 1-speed Upgrade, like normally spawning Zealots, but once bought, spawn Fenix
I also thought maybe the units that spawn should be random (but share the %health) so like, if it was a Marine spawning, people would buy just the unit that does the best against it. Like have it randomize between a few different ones.
I'm not sure if this would all be possible (i assume so, it would just take some work to do it)
Anyone think its a good idea? Or have any comments on it?
I hope i made everything clear, any questions please ask.
None.