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The Great Collapse, Polaris got bored again.

Creator: Polaris
Time: Mar 28 2009, 12:03 am

Post #1     Polaris Mar 28 2009, 12:03 am

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You might have heard of this mod earlier on before I "left." It was just a small little project to pass the time, and to give people something to play for Mod Night. Well, nothing's changed. It's just that I'm adding another race and calling it a release. ^_^

Anyway, the story:

Some guys that call themselves The Jovian Order are trying to take over the world, and unite it under a communist government. After nuking the living fuck out of nearly everything, a few nations that survived the apocalypse united and called themselves the "Imperium of Surviving Nations." These guys don't have very much creativity for making names, and not much of a like for commies either.
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So since the Jovian Order practically owns most of the world, or, what's left of it, they get all this high tech stuff, including bright neon lights, RustOleum for keeping the rust off of their buildings, and shields. However, since the ISN has to scrape what they can out of the landfills and rubble, they don't have as many cool things. They have rust all over their stuff, and and some rather old, obsolete units. Their weaponry is somewhat on par though, with their big fucking gauss cannons and pew-pew lasers.

Anyway, enough pointless crap. It's a mod where you kill stuff. 'nuff said.

The races are rather small, only having 9 buildings each, and roughly 10 units, more or less, pending on how much time I want to take on this.

Pics:

Jovian Order:
(user posted image)

Imperium of Surviving Nations: (unfinished, have about 4-5 more units to make)
(user posted image)


FINAL VERSION RELEASED!
Get it here: http://www.mediafire.com/download.php?ntqmx2nzytk


This is for 1.15.1
This post was edited 4 times, last edit by Polaris: Jun 27 2009, 6:39 pm.

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Post #2     Excalibur Mar 28 2009, 12:41 am

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On your six boss!
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I'm glad a few of my building GRPs could be of use. :)

Is it in you now?
To watch the things you gave your life to broken
And stoop and build them up with worn out tools
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Post #3     IskatuMesk Mar 28 2009, 12:51 am

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your plane has nuck lunchers on it

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Post #4     Polaris Mar 28 2009, 3:16 am

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Quote from Andrew Jackson[MM]
I'm glad a few of my building GRPs could be of use. :)
A few? 90% of all the buildings in the mod were made by you. :P

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Post #5     Excalibur Mar 28 2009, 4:36 am

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On your six boss!
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Quote from Polaris[MM]
Quote from Andrew Jackson[MM]
I'm glad a few of my building GRPs could be of use. :)
A few? 90% of all the buildings in the mod were made by you. :P
Well like I said, glad to see they get used. I usually just have them sit around and do nothing or go into a mod I never finish.

Is it in you now?
To watch the things you gave your life to broken
And stoop and build them up with worn out tools
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Post #6     bajadulce Mar 28 2009, 7:54 am

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CU, and OI were fun mods, so this is probably well worth the download as well. Never got to try much of your little Nazi mod tho.

What's that unit in the first picture with the blue glow? Looks like a building of sorts. Nice graphic. :) That alone looks worthy of a download/peek.

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Post #7     DeVouReR Mar 28 2009, 8:43 am

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Looks nice, but on the 2nd screenshot the big machine shop... doesn't really fit in my opinion :crazy:

(user posted image)
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Post #8     Polaris Mar 28 2009, 4:12 pm

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Quote from bajadulce[MM]
What's that unit in the first picture with the blue glow? Looks like a building of sorts. Nice graphic. :) That alone looks worthy of a download/peek.
It's the building animation for the teleportal, which basically builds infantry units.

Quote from [DeVouReR]:]
Looks nice, but on the 2nd screenshot the big machine shop... doesn't really fit in my opinion :crazy:
I kind of agree, but I can't find a better refinery graphic that'll match the ISN's theme.

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Post #9     Pandut Mar 28 2009, 6:52 pm

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It seems the Modding-Vacuum has sucked you back in too, Polly :bleh:

Since you made it, I'll have to try it out ^^

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Post #10     Excalibur Mar 28 2009, 7:55 pm

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On your six boss!
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Quote from Polaris[MM]
Quote from bajadulce[MM]
What's that unit in the first picture with the blue glow? Looks like a building of sorts. Nice graphic. :) That alone looks worthy of a download/peek.
It's the building animation for the teleportal, which basically builds infantry units.
The GRP is mine, the glow is Pols. I actually used that thing as an addon. But the teleporter is a nice concept for it, never thought of it that way.

Quote from Polaris[MM]
Quote from [DeVouReR]:]
Looks nice, but on the 2nd screenshot the big machine shop... doesn't really fit in my opinion :crazy:
I kind of agree, but I can't find a better refinery graphic that'll match the ISN's theme.
I'll fix that. :P
Edit:
New refinery delivered.
This post was edited 1 time, last edit by Andrew Jackson: Mar 28 2009, 8:09 pm.

Is it in you now?
To watch the things you gave your life to broken
And stoop and build them up with worn out tools
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Post #11     Symmetry Mar 28 2009, 7:57 pm

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That's a completely different colour scheme.

(user posted image)
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Post #12     Polaris Mar 28 2009, 11:00 pm

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Here's the horribly unbalanced version: http://www.mediafire.com/?zgjgnefm3ww

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Post #13     IskatuMesk Mar 28 2009, 11:03 pm

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Maybe I should write a balance guide for you guys after all.

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Post #14     ForTheSwarm Mar 28 2009, 11:09 pm

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Balancing is easy. You guys are just n00bs. :P

Polaris, you need to fix strings. The little science vessel is still High Templar, and a lot of units have a Dual Chaingun weapon for some reason. :P
This post was edited 1 time, last edit by ForTheSwarm: Mar 28 2009, 11:23 pm.

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Post #15     DeVouReR Mar 28 2009, 11:28 pm

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I like the modified goliath

(user posted image)
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Post #16     Polaris Mar 30 2009, 8:45 pm

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A little update: I've been working out the balance a bit to the point of where it's somewhat playable. I've also redone that crappy Striker on the Jovian race:

(user posted image)
Now it's basically a spider tank from MOH. ^^

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Post #17     A_of-s_t Mar 31 2009, 5:33 am

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They look like their going to tip over >.> .

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Post #18     DeVouReR Mar 31 2009, 12:48 pm

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the new unit is blocky, especially the most right standing unit, the two tank-subunit-cabbobs are too far away from each other

(user posted image)
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Post #19     Polaris Apr 4 2009, 3:02 am

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Here's some ingame action takes from some balance tests:

(user posted image)

(user posted image)

(user posted image)

(user posted image)

(user posted image)

I also rescaled the Striker's turret to where it doesn't look like it's going to tip over.

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Post #20     IskatuMesk Apr 4 2009, 3:43 am

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The gundams need shadows.

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