Staredit Network > Forums > Modding Projects > Topic: The Great Collapse
The Great Collapse
Mar 28 2009, 12:03 am
By: Polaris  

Mar 28 2009, 12:03 am Polaris Post #1



You might have heard of this mod earlier on before I "left." It was just a small little project to pass the time, and to give people something to play for Mod Night. Well, nothing's changed. It's just that I'm adding another race and calling it a release. ^_^

Anyway, the story:

Some guys that call themselves The Jovian Order are trying to take over the world, and unite it under a communist government. After nuking the living fuck out of nearly everything, a few nations that survived the apocalypse united and called themselves the "Imperium of Surviving Nations." These guys don't have very much creativity for making names, and not much of a like for commies either.
<<
>>
So since the Jovian Order practically owns most of the world, or, what's left of it, they get all this high tech stuff, including bright neon lights, RustOleum for keeping the rust off of their buildings, and shields. However, since the ISN has to scrape what they can out of the landfills and rubble, they don't have as many cool things. They have rust all over their stuff, and and some rather old, obsolete units. Their weaponry is somewhat on par though, with their big fucking gauss cannons and pew-pew lasers.

Anyway, enough pointless crap. It's a mod where you kill stuff. 'nuff said.

The races are rather small, only having 9 buildings each, and roughly 10 units, more or less, pending on how much time I want to take on this.

Pics:

Jovian Order:


Imperium of Surviving Nations: (unfinished, have about 4-5 more units to make)



FINAL VERSION RELEASED!
Get it here: http://www.mediafire.com/download.php?ntqmx2nzytk


This is for 1.15.1

Post has been edited 4 time(s), last time on Jun 27 2009, 6:39 pm by Polaris.



If anything cool is ever going on Skype me up under the name "blarghle"

Mar 28 2009, 12:41 am Excalibur Post #2

The sword and the faith

I'm glad a few of my building GRPs could be of use. :)




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Mar 28 2009, 12:51 am IskatuMesk Post #3

Lord of the Locker Room

your plane has nuck lunchers on it



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Mar 28 2009, 3:16 am Polaris Post #4



Quote from name:Andrew Jackson
I'm glad a few of my building GRPs could be of use. :)
A few? 90% of all the buildings in the mod were made by you. :P



If anything cool is ever going on Skype me up under the name "blarghle"

Mar 28 2009, 4:36 am Excalibur Post #5

The sword and the faith

Quote from Polaris
Quote from name:Andrew Jackson
I'm glad a few of my building GRPs could be of use. :)
A few? 90% of all the buildings in the mod were made by you. :P
Well like I said, glad to see they get used. I usually just have them sit around and do nothing or go into a mod I never finish.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
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Mar 28 2009, 7:54 am bajadulce Post #6



CU, and OI were fun mods, so this is probably well worth the download as well. Never got to try much of your little Nazi mod tho.

What's that unit in the first picture with the blue glow? Looks like a building of sorts. Nice graphic. :) That alone looks worthy of a download/peek.



None.

Mar 28 2009, 8:43 am Devourer Post #7

Hello

Looks nice, but on the 2nd screenshot the big machine shop... doesn't really fit in my opinion :crazy:



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Mar 28 2009, 4:12 pm Polaris Post #8



Quote from bajadulce
What's that unit in the first picture with the blue glow? Looks like a building of sorts. Nice graphic. :) That alone looks worthy of a download/peek.
It's the building animation for the teleportal, which basically builds infantry units.

Quote from Devourer
Looks nice, but on the 2nd screenshot the big machine shop... doesn't really fit in my opinion :crazy:
I kind of agree, but I can't find a better refinery graphic that'll match the ISN's theme.



If anything cool is ever going on Skype me up under the name "blarghle"

Mar 28 2009, 6:52 pm Pandut Post #9

I'm just a fish

It seems the Modding-Vacuum has sucked you back in too, Polly :bleh:

Since you made it, I'll have to try it out ^^



None.

Mar 28 2009, 7:55 pm Excalibur Post #10

The sword and the faith

Quote from Polaris
Quote from bajadulce
What's that unit in the first picture with the blue glow? Looks like a building of sorts. Nice graphic. :) That alone looks worthy of a download/peek.
It's the building animation for the teleportal, which basically builds infantry units.
The GRP is mine, the glow is Pols. I actually used that thing as an addon. But the teleporter is a nice concept for it, never thought of it that way.

Quote from Polaris
Quote from Devourer
Looks nice, but on the 2nd screenshot the big machine shop... doesn't really fit in my opinion :crazy:
I kind of agree, but I can't find a better refinery graphic that'll match the ISN's theme.
I'll fix that. :P
Edit:
New refinery delivered.

Post has been edited 1 time(s), last time on Mar 28 2009, 8:09 pm by Andrew Jackson.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Mar 28 2009, 7:57 pm Symmetry Post #11

Dungeon Master

That's a completely different colour scheme.



:voy: :jaff: :voy: :jaff:

Mar 28 2009, 11:00 pm Polaris Post #12



Here's the horribly unbalanced version: http://www.mediafire.com/?zgjgnefm3ww



If anything cool is ever going on Skype me up under the name "blarghle"

Mar 28 2009, 11:03 pm IskatuMesk Post #13

Lord of the Locker Room

Maybe I should write a balance guide for you guys after all.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Mar 28 2009, 11:09 pm ForTheSwarm Post #14



Balancing is easy. You guys are just n00bs. :P

Polaris, you need to fix strings. The little science vessel is still High Templar, and a lot of units have a Dual Chaingun weapon for some reason. :P

Post has been edited 1 time(s), last time on Mar 28 2009, 11:23 pm by ForTheSwarm.



None.

Mar 28 2009, 11:28 pm Devourer Post #15

Hello

I like the modified goliath



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Mar 30 2009, 8:45 pm Polaris Post #16



A little update: I've been working out the balance a bit to the point of where it's somewhat playable. I've also redone that crappy Striker on the Jovian race:


Now it's basically a spider tank from MOH. ^^



If anything cool is ever going on Skype me up under the name "blarghle"

Mar 31 2009, 5:33 am A_of-s_t Post #17

aka idmontie

They look like their going to tip over >.> .



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Mar 31 2009, 12:48 pm Devourer Post #18

Hello

the new unit is blocky, especially the most right standing unit, the two tank-subunit-cabbobs are too far away from each other



Please report errors in the Staredit.Network forum.

Apr 4 2009, 3:02 am Polaris Post #19



Here's some ingame action takes from some balance tests:











I also rescaled the Striker's turret to where it doesn't look like it's going to tip over.



If anything cool is ever going on Skype me up under the name "blarghle"

Apr 4 2009, 3:43 am IskatuMesk Post #20

Lord of the Locker Room

The gundams need shadows.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

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[03:39 pm]
Oh_Man -- how many trigs u got?
[09:34 am]
GGmano -- there must be a limit for one player on triggers but also a max trigger in total i think
[09:33 am]
GGmano -- after deleting alot og triggers i now have to reduce it even more
[09:33 am]
GGmano -- damn my file still too big but it doesnt crash only gives message that it cant save to disk,, freaking sad that i wanted to do more stuff but im limited here
[2022-6-29. : 8:18 am]
GGmano -- I would have released my New map yesterday if scmdraft didnt fail on saving the merged file
[2022-6-29. : 8:17 am]
GGmano -- Not cool when I made such Nice system and I could make it even better if more trigger allowed
[2022-6-29. : 8:16 am]
GGmano -- Damn now I have reduce trigger amount impossible to save fil
[2022-6-27. : 11:03 pm]
jjf28 -- GGmano
GGmano shouted: its not possible to move around a p12 owned preplaced a
when I tried - ya not possible
[2022-6-27. : 11:02 pm]
Zoan -- idk, maybe if you change a setting with euds you can do it. Something like the Unit List and Palletes thing or whatever it's called
[2022-6-27. : 9:42 pm]
GGmano -- i thought that would be easy but dont work on my test
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