Hey, I'm trying to modify this doodad in scmdraft. I converted it to terrain, but unfortunatly, I can only few parts of the doodad but this is why I'm here because you guys are pros
. I want to know if it's possible to widen this arch in a good blend. Thank you.
None.
Most likely the top parts are actually a sprite, if you go to sprite layer you'll be able to select it.
Edit: Yes, that top part is a sprite, so no, there is no way to widen it.
The sprite alone looks like this:
If that helps you at all.
None.
Duh if you are 100% sure it can't be widen. Thank you
My whole melee map concept is screwed !!
None.
That arch in particular, no, but there might be other blends that you can use instead... You could also just place a bunch of that sprite side by side and units could even pass under it, although since the pillars are also part of the sprite, it might look a bit retarded.
None.
Actually trcc, if you tell us what you're trying to do in the map itself, I could possibly help.
From what I understand, if you placed two of the doodad, removed the two middle columns of unwalkable terrain, and left the sprites, that should do what you want.
Edit: Attached a test map of what I mean.
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Post has been edited 1 time(s), last time on Feb 23 2009, 9:11 am by Andrew Jackson.