Staredit Network > Forums > SC1 Map Showcase > Topic: |-InvisibleDefense-| Vers 1.2
|-InvisibleDefense-| Vers 1.2
Feb 17 2009, 6:08 am
By: InvisibleDerek  

Feb 17 2009, 6:08 am InvisibleDerek Post #1



Well, this is my first map that I've made so cut me slack.
Basically its a defense map, 32 lvls in total.
Select your units using Dark Templars...Which are the only things invisible about this map... I dont know why i called in invisibledefense i just like the word Invisible.
Features:
Cool intro ;) Added some sound wavs
Sprites for Unit Amount(Nuke Targets)
Ban included for those fisherprice connection nubs :P
Upgrades
And a pretty awesome defense area.
Picky Details:
Players: 3-6
Map Size: 128x128
Map Name: |-InvisibleDefense-| 1.2
Levels: 32
Type of Map: Defense

Thats pretty basic but heres the map :) Enjoy!

Attachments:
InvisibleDefense.scx
Hits: 8 Size: 792.4kb



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[2024-5-20. : 3:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[2024-5-20. : 3:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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