Staredit Newtork
Community
StarCraft
Games
Site
Favourites
City in Crisis, (CiC)
Creator: ETEFT
Time: Sep 27 2007, 7:38 pm
 ETEFT Sep 27 2007, 7:38 pm Post #1
[Avatar]
 M
 -100
 K
 1
City in Crisis.
(CiC)
___________________________________________________________________________________________________________________

Story Line:

The date is September 2nd, 2007. A rural area located near the southern part of the United States has been infected with a virus. The government is clueless on how this virus contaminates your cells. It has been broadcasted on television that the virus supposedly makes you crave human body parts. Citizens of the town have been seen eating brains of their fellow neighbors.

This is where you come into play. You’re a civilian in this town. The main objective is to survive any way you can. Secondary objective is to find any survivors and proceed onto the town you once knew as your safe haven.


Features:

- Inventory.
- Pain Killers only. Only method on how to heal your self.
- Puzzles.
- Weapons. (A variety to choose from, especially to help you advance in the game. Only one weapon allowed to carry at a time.
- Use / Drop system. (For weapons and etc...)
- Badlands terrain.


Screen Shots:


( user posted image )

( user posted image )

( user posted image )

( user posted image )

Last Thoughts:

I will need testers for this, only three because their is only four slots. If you have any suggestions or recommendations I'm open to anything. I'll be updating this more as my project comes along. Thanks for reading.

Tester's:

1. Screwed
2. JaFF
3. Paravin.
4. FlyingHat
5. Moogle
6. Gerrad2060
7. NobleXenon


Additional Notes:

I have changed many things with the map. For instance, I removed the give option. I found no need for it, as the map will be harder for people. I find it brings more excitement to the game when it is more challenging. Test's will be running for this project within the next two weeks.
This post was edited 12 times, last edit by ETEFT: Oct 7 2007, 7:58 am.
(top)
 Heegu Sep 27 2007, 7:56 pm Post #2
[Avatar]
 M
 -78
 K
 59
Quote from ETEFT(Pain Killers only. Only method on how to heal your self. )


Played Max Payne 2?
(top)
 RoryFenrir Sep 27 2007, 9:55 pm Post #3
[Avatar]
 M
 312
 K
 11
city as in badlands?
 ETEFT Sep 28 2007, 2:25 am Post #4
[Avatar]
 M
 -100
 K
 1
Quote from Heegu
Quote from ETEFT(Pain Killers only. Only method on how to heal your self. )


Played Max Payne 2?


I played both actually, great games.

Quote from RoryFenrircity as in badlands?


Yea city as in badlands. It's about 63% complete the map btw. I should get in a few screen shots tonight.
(top)
 Screwed Sep 29 2007, 3:01 am Post #5
[Avatar]
 M
 -60
 K
 5
Looks good, looking forward to this! Can I be a tester?

Will this be similar to your previous Doom 3 maps?
(top)
 ETEFT Sep 29 2007, 6:13 am Post #6
[Avatar]
 M
 -100
 K
 1
Quote from ScrewedLooks good, looking forward to this! Can I be a tester?

Will this be similar to your previous Doom 3 maps?


Yea, you could defintley be a tester if you'd like Screwed. I expect to be testing this map by next Saturday.

In a way it is kind've like my Doom 3 map.
(top)
 Screwed Sep 29 2007, 6:18 am Post #7
[Avatar]
 M
 -60
 K
 5
Cool as. Will this be locks and virtual HP as well? Oh oh just an idea, you should be able to drive vehicles and ram over zombies. That would be mean fun. But after a while the car breaks down etc. And you should be able to have a gunner on the car too.
(top)
 ETEFT Oct 1 2007, 4:12 am Post #8
[Avatar]
 M
 -100
 K
 1
Quote from ScrewedCool as. Will this be locks and virtual HP as well? Oh oh just an idea, you should be able to drive vehicles and ram over zombies. That would be mean fun. But after a while the car breaks down etc. And you should be able to have a gunner on the car too.


No, no virtual hp but I am balancing the map too make it fair and hard at the same time. My main concern is this map is going to have a lot of moments where you will need team work.

I like your idea about the vehicles. I intend to leave vehicles off game play though and just have it more weapon action related. The reason I do that because this map will involve times where you will need a certain weapon to advance in the game.
(top)
 Screwed Oct 1 2007, 11:08 am Post #9
[Avatar]
 M
 -60
 K
 5
Ok well, just one concern though... if you don't use virtual HP, everytime you change a weapon doesn't that give you full health? How are you going to deal with that?

Oh yeah and it's fine if you don't do that vehicle idea.. it's just I used to make a 'shooter'/zombie type map too but lost it in a reformat months ago I just wanted to give you some ideas that I had before.

You go on east right? What'd your account? 'Cause I don't seem to see ya round very much. Are ya stil in (U)? (lolz I've been inactive for 15 months I missed quite a bit)
(top)
 JaFF Oct 1 2007, 11:55 am Post #10
[Avatar]
Guess who... >:)
 M
 n/a
 K
 59
Add me to the tester list. That means I find the map interesting.
(top)
Live as if you were to die tomorrow. Learn as if you were to live forever. ~Mahatma Gandhi
 Paravin. Oct 1 2007, 12:45 pm Post #11
[Avatar]
 M
 3
 K
 49
Add me to the testers, if any spot left, please.. :)
(top)
I used 13 minerals for THIS!?
 ETEFT Oct 1 2007, 9:10 pm Post #12
[Avatar]
 M
 -100
 K
 1
Quote from ScrewedOk well, just one concern though... if you don't use virtual HP, everytime you change a weapon doesn't that give you full health? How are you going to deal with that?

Oh yeah and it's fine if you don't do that vehicle idea.. it's just I used to make a 'shooter'/zombie type map too but lost it in a reformat months ago I just wanted to give you some ideas that I had before.

You go on east right? What'd your account? 'Cause I don't seem to see ya round very much. Are ya stil in (U)? (lolz I've been inactive for 15 months I missed quite a bit)


I had the same concern you had about a week ago until I figured out a way to avoid that problem. I made it so your weapon is always there with the same health when you drop it to become weaponless or a civilian. So it works out perfectly, just the way I wanted it to.

It's a good idea, just not something I was aiming to do in this project.

Yea I still go on east and still go under ETEFT(U) even though I dont even know who the leader is, lol. I believe his/her name is Esponeo?


Quote from JaFFAdd me to the tester list. That means I find the map interesting.


Added, thanks for your interest.

Quote from Paravin.Add me to the testers, if any spot left, please.. :)


You filled the last spot, added.

I plan to start testing in about a week, possibly two. The map is about 74% completed.
(top)
 who Oct 1 2007, 11:36 pm Post #13
[Avatar]
someone09
 M
 82
 K
 10
looks cool.
btw: isn't vernon city something from pokemon? :mudkip:
(top)
(user posted image)
 Screwed Oct 2 2007, 7:51 am Post #14
[Avatar]
 M
 -60
 K
 5
Um so in your system if you pick up a new weapon you gain full health? And the people who pick up your weapon gets the HP the weapon has?

Oh btw U's leader is Kenoli. I think.
(top)
 ETEFT Oct 2 2007, 7:38 pm Post #15
[Avatar]
 M
 -100
 K
 1
Quote from someone09looks cool.
btw: isn't vernon city something from pokemon? :mudkip:


I'm not sure, maybe it is a city from Pokemon, lol.

Quote from ScrewedUm so in your system if you pick up a new weapon you gain full health? And the people who pick up your weapon gets the HP the weapon has?

Oh btw U's leader is Kenoli. I think.


Yea, you get the hp that it already was set at. So if I pick up a knife and I get hurt and find a pistol, I switch my knife and it stays there until someone else picks it up. When this other person picks it up, it will have the same energy as I left it. Unless you use a pain killer and than switch it.
(top)
 RoryFenrir Oct 3 2007, 11:51 pm Post #16
[Avatar]
 M
 312
 K
 11
sounds cool, and i may be willing to lend you a hand in terrain. I dont know if youve seen any of my terrain but am pretty much the city scaper of sen.
My Badlands Terrain
Check some of my stuf out, if you like id be willing to do some terraining for you, and if its a big map id do it without the sidewalks and stoplights.
 ETEFT Oct 4 2007, 2:29 am Post #17
[Avatar]
 M
 -100
 K
 1
Quote from RoryFenrirsounds cool, and i may be willing to lend you a hand in terrain. I dont know if youve seen any of my terrain but am pretty much the city scaper of sen.
My Badlands Terrain
Check some of my stuf out, if you like id be willing to do some terraining for you, and if its a big map id do it without the sidewalks and stoplights.


Your terrain is great. I would love for you to help me with my terrain. Only problem is, I already have most of the terrain done. I'll let you look at the map. Are you usually on USEast? If so my name is ETEFT(U).
(top)
 ETEFT Oct 4 2007, 2:29 am Post #18
[Avatar]
 M
 -100
 K
 1
-Double post, sorry.-
(top)
 RoryFenrir Oct 7 2007, 2:38 am Post #19
[Avatar]
 M
 312
 K
 11
Im on west, and im muted cause i have to use a cd gen cd key so yea. Gime the map over this and ill see what i can do.
 ETEFT Oct 7 2007, 7:56 am Post #20
[Avatar]
 M
 -100
 K
 1
I plan to test the map tommorow around the after noon, EST. If your on message me at USEast B.net, ETEFT(U) is my name. Hope to see some of the tester's on.
(top)
Users reading this topic: (plus 1 guests)


[04:44 am]
Falkoner -- I'm tired, good night SeN :)
[04:43 am]
Falkoner -- NO U
[04:40 am]
[EcHo] -- HOLY SHIT FEDOR OWNED SYLVIA
[04:37 am]
Falkoner -- I told someone else a while back, that I didn't have the other forums, and they didn't get what I meant, so I showed them that
[04:37 am]
Kaias -- I can't see any reason for it to have been taken, so it must be!
[04:34 am]
Falkoner -- Yeah, quite fortuitous :P
[04:34 am]
Kaias -- Besides time of day, which isn't any help
Login to shout

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions