Conquest
Feb 6 2009, 11:48 am
By: Excalibur
Pages: 1 2 3 >
 

Feb 6 2009, 11:48 am Excalibur Post #1

The sword and the faith

Welcome to Conquest, a new map by Dark_Marine, Darkling, and myself.

The map's original idea was to be based off of Civilization Wars on Warcraft 3. Due to SC's limitations however we knew we'd have to cut a lot of corners. We then decided it was best to give our map a new name and make some changes.


Conquest works in some weird ways using some weird systems. Unit spawns and income are based on a timer and use the same system as seen in Sand Castle Wars. There are three lanes: Top, Middle, and Bottom. Holding one of these lanes can grant you extra income, extra supplies, or the ability to build special units. The object being to go down the lane, destroy your enemies towers and ultimately their capital.

The way to do this is by using a certain type of unit to counter whatever type of unit your enemy is using. The types are as follows:

Melee Infantry
--The cheapest and most basic units, they do well versus themselves and when they get close to archers, its a slaughter. However, cavalry will be their demise.
Units: Axeman, Swordsman, Knight

Cavalry
--Cavalry are mounted units that do well against infantry and archers, but poorly against specially trained anti cavalry infantry.
Units: Mounted Axeman, Horseman, Cavalry

Ranged Infantry
--Putting a few of these behind your melee units could decide the outcome of a battle very quickly. They have low HP but good damage versus most ground units.
Units: Archer, Longbow Archer, Elven Archer

Anti Cavalry
--Infantry specially armed to deal with the threat of cavalry. They do poorly against all non mounted units.
Units: Spear Thrower, Pikeman, Fire Eater

Siege & Artillery
--These units are armed with the tools to dismantle enemy defenses. Be wary, as although their splash may prove fatal to enemy infantry, they are as good as dead once the enemy gets up close.
Units: Stone Thrower, Battering Ram, Siege Ram

Special Units
--Special units are granted by controlling the bottom lane.
Land Units: Berserker, Heavy Archer, War Elephant
Sea Units: Suicide Boat, Siege Galley, Hive Class Destroyer

That being said, the top lane works a bit differently, using only air units, as it is the sea lane. However, the unit types are about the same, but simplified to three types:

Warship
--The cheapest and most basic ship, they do well versus most ships. Countered by Cruisers. Land one unit.
Units: Light Warship, Glaive Warship, Behemoth Class Warship

Cruiser
--More expensive, stronger ships. Specialize against other ships but useless against buildings. Do not land any forces.
Units: Light Cruiser, Interceptor, Battlecruiser

Bombard Ships
--Bombard ships specialize in destroying enemy towers. However they are very weak versus ships. Land one unit.
Units: Beach Bombarder, Spearhead, Iron Spearhead

Transport
--After you've broken to the enemies defenses, this will land extra troops. However it is useless in combat.
Units: Longboat, Transport Ship, Ironclad Transport




Our current system for making these units involves an air modifier unit (Science Vessel), and a Stargate system. When you first build a Barracks, you must place your Vessel over it and choose a type of unit from those above as listed on the Stargate. (Scout chooses/upgrades Melee Infantry, Corsair chooses/upgrades Cavalry, Carrier chooses/upgrades Ranged Infantry, Arbiter chooses/upgrades Anti Cavalry. Artillery and Siege are chosen/upgrades differently.)

Screen Shots: (Terrain isn't finished yet. ;O )




Old New terrain:




Current Terrain:



Post has been edited 6 time(s), last time on Jun 24 2009, 2:05 am by Excalibur.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Feb 6 2009, 12:17 pm Paravin. Post #2



Try to make the lanes less ugly (not so linear).



None.

Feb 6 2009, 4:37 pm Excalibur Post #3

The sword and the faith

Quote from Paravin.
Try to make the lanes less ugly (not so linear).
That's how the original map did it, that's how it's supposed to be. I will be doing a bit more decoration, but balance and room is always more important than aesthetics.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Feb 6 2009, 5:25 pm Lt.Church Post #4



so the top lane is all ships?



None.

Feb 6 2009, 6:31 pm Excalibur Post #5

The sword and the faith

Quote from Lt.Church
so the top lane is all ships?
Yes.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Feb 6 2009, 7:18 pm Filleinconnue Post #6



Looks Good, I like how Simple the Terrain Looks.

I'm definently going to try this Puppy out.
Good Luck, Keep up the Good Work.



None.

Feb 6 2009, 8:08 pm ClansAreForGays Post #7



Will this be open source?




Feb 6 2009, 8:39 pm Excalibur Post #8

The sword and the faith

Quote from ClansAreForGays
Will this be open source?
If DM and DL have no objection, I'd be fine with it. If you have anything you'd like to see in the map Clans, go ahead and suggest.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Feb 6 2009, 8:58 pm youarenotworthy Post #9



It looks very confusing to me. ETA?



None.

Feb 6 2009, 10:38 pm Excalibur Post #10

The sword and the faith

Quote from youarenotworthy
It looks very confusing to me. ETA?
I don't see how. It uses a couple of systems that are a little complex but the unit counters and game play is very simple.

No idea on ETA. Depends on how fast me and the boys work.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Feb 6 2009, 10:46 pm lSHaDoW-FoXl Post #11



Quite an intriguing looking map! And brightful news, my SC works again at last! *Hurrah!* so I can actually play the damn thing n_n! Erm...just one thing...

How long before this map is finished?



None.

Feb 6 2009, 10:53 pm Excalibur Post #12

The sword and the faith

Quote from lSHaDoW-FoXl
Quite an intriguing looking map! And brightful news, my SC works again at last! *Hurrah!* so I can actually play the damn thing n_n! Erm...just one thing...

How long before this map is finished?
See above post.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Feb 7 2009, 2:23 am LoveLess Post #13

Let me show you how to hump without making love.

Quote from Excalibur
Quote from youarenotworthy
It looks very confusing to me. ETA?
I don't see how. It uses a couple of systems that are a little complex but the unit counters and game play is very simple.

No idea on ETA. Depends on how fast me and the boys work.
Lol, boys. Due to recent developments with Will, I am considering debating this fact.

The map looks very interesting, looking forward to playing a release.



None.

Feb 7 2009, 2:25 am Riney Post #14

Thigh high affectionado

Spamming triggers should be an absolute breeze

Id give the ETA a month if Ex sends me the map to begin working ;o



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Feb 7 2009, 5:56 pm Excalibur Post #15

The sword and the faith

Updated.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Feb 8 2009, 3:10 am ClansAreForGays Post #16



We should have a middle ground between Open and Closed Source. I propose an embrace of SENsource

SENsource - Protected when hosted publicly, but the latest version always has a mirror copy that is open, but only hosted on SEN. That filters out the worst, and I'd trust a senner with not only my map, BUT MY LIFE!




Feb 8 2009, 3:16 am Excalibur Post #17

The sword and the faith

Quote from ClansAreForGays
We should have a middle ground between Open and Closed Source. I propose an embrace of SENsource

SENsource - Protected when hosted publicly, but the latest version always has a mirror copy that is open, but only hosted on SEN. That filters out the worst, and I'd trust a senner with not only my map, BUT MY LIFE!
Hah, fair enough. If this gets done and is balanced enough Clans, would you be willing to help with some tournaments or something? Assuming we have the playerbase for it.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Feb 8 2009, 4:20 am ClansAreForGays Post #18



Sure.




Feb 8 2009, 2:26 pm Vi3t-X Post #19



Will I be able to mass caravels?

Also, there are 3 groups subdivided in the lanes.

Minor Trade Route.
The Giant Thing in the Middle
Minor Trade Route.

Which brings me to the question of: Can I spam markets infinitely?



None.

Feb 8 2009, 2:34 pm Excalibur Post #20

The sword and the faith

There will probably be no markets. This is like classic Civ Wars Viet, .60-.90.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

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