Staredit Network > Forums > SC1 Map Showcase > Topic: Elementa [vBeta]
Elementa [vBeta]
Dec 25 2008, 8:22 pm
By: Lethal_Illusion
Pages: < 1 5 6 7

Oct 28 2017, 1:55 pm m.0.n.3.y Post #121

Quote from Oh_Man
This is what the selection screen looks like in Remaster and Classic:

Well, we did have some difficulties at the start of the game to select an element with defiler's Dark Swarm...
Had to spam Dark Swarm for around a minute until it selects the dame thing.
You have to shoot at the Classic locations not the Remaster locations.
I can't help but feel like they fucked a lot of this up lol


Nov 3 2017, 4:23 pm Stranger Post #122

Ooooh, so that's what it was... Thanks, Oh_man.

Yeah, I was awared only Ignis and Fulmen were done so far, and tried to select those but, oh well.. seems the displayed text moved away from the locations in Remastered, so targeting became kind of distorted. And it's still too bad this map was abandounded, even with this high potential.. =/

Post has been edited 1 time(s), last time on Nov 3 2017, 4:40 pm by Stranger.


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[07:41 am]
Black_Overseer -- so cool
[07:41 am]
Black_Overseer -- remind me brood war beta.
[03:01 am]
Corbo -- That was just a photshop. About to implement it right now
[03:00 am]
Corbo -- No, i took them from scmdraft lmao, just copypasted a single one
[12:45 am]
Pr0nogo -- and yes imo the second image looks better
[12:43 am]
Pr0nogo -- that does seem pretty useful, but thinking about it geographically, the layer before would have to replace the low dirt
[12:42 am]
Pr0nogo -- did you take those cliffs from the shitty stack blend lmao
[11:55 pm]
Corbo -- which probably looks better xD
[11:55 pm]
Corbo -- alternatively white:
[11:46 pm]
Corbo -- like foggy, not able to see the bottom kind of high. Those doodads are gonna parallax. to give the 3d ness of the height because fuck yeah
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