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Sup?
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first one wouldve came out amazing if u were to take out the scan lines on the right part of the marine
cuz u got the depth looking real goodand the second one is simple and to the point so ilike that oen too im not a big fan of the third one --------------- somethign i made the other day ![]() i was trying to use the blur tool cuz i barely ever use it ![]() ![]() ![]() ![]() ![]() ![]() |
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Try using underlines with motion-blurred text.
I like it, although maybe you could have used a thicker stroke or something to exaggerate the border between left and right. EDIT: Took Zombie's suggestion, here's the marines minus scanlines. ![]() This post was edited 1 times, last edit by Doktor Shotgun: Sep 26 2007, 1:21 am.
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It a bouncer with it's helmet blown off. http://videogames.techfresh.net/wp-content/uploads/2007/01/bioshock.jpg ![]() ![]() ![]() ![]() ![]() ![]() |
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Sup?
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hmmm k, im not feeliogn that brown part in syphons first sig...was that aprt fo the stock? or where u trying to make somethign blend? if u where try using the stamp tool/clone stamp tool next time
second one is a bit over contrasted (the render part) bedazed, not bad but im not feeling the sergent thing or the color, but the Bg is nice =) ![]() ![]() ![]() ![]() ![]() ![]() |