1. You change them with TBLPad. The string format is like "m<1>Build <3>M<1>arine<0>" (It not really like that it was just an example)
the lowercase m at the very beggining indicated the key that will be the hotkey.
i explain it a bit more:
first of all the hotkey [here: m]
then the code <1> to show those letters behind in the light-blue color
<3> just colors the hotkey-letter to yellow, here the M after the M you have to re-code the <1>
the <0> has to be the last displayed letter, otherwise it'll crash the game as soon as you move your mouse above the unit-icon [here above the marine icon]
hints:
You should notice which hotkey-letters are already in use for that building/unit
for example: if you have made the hotkey for a bat to m, and didn't changed the one for Marine, just a marine will be trained if you press M.... but if you have removed the marine-icon and then press M the abt will be build
to change strings in a mod you first have to extract the stat_txt.tbl from your stardat.mpq [or google it^^]
change the strings inside via using tblpad [from shadowflare, nice prog btw^^] then use winMPQ, open your mod-exe, then add the stat_txt.tbl with "rez\" infront [ rez\ is also the path inside of stardat.mpq, so filter all rez\ datas to find it easier ]
there are local ID's ... each ID stands for an other language, sorry, don't know what ID is what language
-edit-
to your second question I can't give you some adive, but just so you know:
shadows of units are automatly created, so you have NOT to edit the shadows of them [you can't anyway; there aren't shadow.grp's for units
]
building's shadows has to drawn by yourself.... these are saved under paths like this:
unit\terran\brshdw.grp [i'm not sure if that is a correct one
]
these shadows are shown blue in draw-programms like "The Gimp2"; use exactly that color to draw the shadow....
I'm just wondering why blizzard hasn't used the same shadow-creator like in units?? It's very annoying to create them because you have to be good in remembering building-forms, or just copy the building, paste it in the shadow box, then create the shadows in there, and remove the building again
GL HF with creating mods and becoming a successfull modder
Post has been edited 1 time(s), last time on Oct 22 2008, 12:07 pm by DeVouReR.
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