fine...another question in the same thread....
How do you think I should make a "landing" effect for my valkyrie siege tank when sieging and a lifting off effect for unsieging...
As I was saying, my valkyrie siege tank has turrets on it... so simply shifting it vertically doesn't work....
Post has been edited 2 time(s), last time on Oct 18 2008, 5:51 pm by Angle Lock.
None.
unit\wirefram\grpwire.grp
unit\wirefram\tranwire.grp
unit\wirefram\wirefram.grp
I suggest checking for those three files. In no particular order they are the unit selection wireframe, the big unit wireframe, and something else that has to do with wireframes.
Also, I suggest you make a single thread that contains all of your questions, instead of a bunch of threads.
A bit late but anyways, you're the newest active modder in SEN! Keep on modding and keep on learning....If you have any other questions I suggest using SEN's
search function, I'm sure plenty of other people have asked the same questions you asked. Also,
Corboland has a bunch of helpful tutorials that have helped me in the past.
Post has been edited 1 time(s), last time on Oct 18 2008, 4:18 pm by FlyingHat.
None.
fine...another question in the same thread....
How do you think I should make a "landing" effect for my valkyrie siege tank when sieging and a lifting off effect for unsieging...
None.
fine...another question in the same thread....
How do you think I should make a "landing" effect for my valkyrie siege tank when sieging and a lifting off effect for unsieging...
maybe make the graphics just with 5pixels more down @ each frame? but the green cycle will stay at the "air" position, thats not changeable [as far as i know]
Please report errors in the Staredit.Network forum.
try to do it with iscripting. In ultimate doom is a jumping dragoon for e.g. Ev you can open the jumping dragoon script and make the same for the tankvalkthing.
None.
try to do it with iscripting. In ultimate doom is a jumping dragoon for e.g. Ev you can open the jumping dragoon script and make the same for the tankvalkthing.
can someone give me a scripting tutorial??? just wanna see how that works Oo
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the only problem I have is....
The turret comes back up when I try to shift it down with IceCC...
The green circle doesn't shift down with the tank...
None.