Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Making Bulk Triggers
Making Bulk Triggers
Sep 11 2008, 11:38 pm
By: LooKe  

Sep 11 2008, 11:38 pm LooKe Post #1



I read somewhere that there is a program that basically lets you make bulk triggers....ALOT easier. I don't know if this exists cause i couldn't find it, but if it does...*phew*

My objective is to have 32 triggers for 32 different options of 5 randomized switches. To make the 32 triggers will take a hell of a long time...

Any suggestions? Or am I screwed into making 32 triggers



None.

Sep 11 2008, 11:45 pm Fwop_ Post #2



You could use trigger view (from the DB). But seriously, 32 triggers is nothing anyway.



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Sep 11 2008, 11:48 pm ClansAreForGays Post #3



I know Devilsk and Tux swore by them, but I didn't know trig view was a duplicator. I thought it was just for ppl to dumb to use Osmap.




Sep 11 2008, 11:49 pm LooKe Post #4



Quote from Fwop_
You could use trigger view (from the DB). But seriously, 32 triggers is nothing anyway.

well I've been making triggers all day and I'm sick of it. :bleh:

ya, I would have just done it but I was curious if there was anything easier.



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Sep 11 2008, 11:51 pm Morphling Post #5



Some maps have over 5000 triggers. I think your a lazy ass. Get to work!



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Sep 11 2008, 11:54 pm Fwop_ Post #6



Lol oops my bad, I meant trigger duplicator.



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Sep 11 2008, 11:54 pm Impeached Post #7



At this rate you're going to spend more time finding a way to be lazy than you would just doing it in the first place. :|



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Sep 12 2008, 12:09 am LooKe Post #8



No, I was making them while waiting for replies to this, but I meant to say 32 per team but either way, I'm not complaining I was just curious if there was an easier way.



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Sep 12 2008, 12:47 am Craftstar2 Post #9



What editor are you currently using to do the triggers?



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Sep 12 2008, 12:59 am Falkoner Post #10



Quote
well I've been making triggers all day and I'm sick of it. :bleh:

ya, I would have just done it but I was curious if there was anything easier.

There's two trigger duplicators: devilesks, and MindArchon's.

What I would recommend, is using text triggers, so you can quickly copy and paste the triggers, and go through them all at once and modify only certain variables.



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Sep 12 2008, 1:09 am Biophysicist Post #11



Get the program Inform 7. It was intended for an entirely different purpose (programming interactive fiction) but a few Repeat blocks can create stuff like that.



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Sep 12 2008, 9:36 am NudeRaider Post #12

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Falkoner
Quote
well I've been making triggers all day and I'm sick of it. :bleh:

ya, I would have just done it but I was curious if there was anything easier.

There's two trigger duplicators: devilesks, and MindArchon's.

What I would recommend, is using text triggers, so you can quickly copy and paste the triggers, and go through them all at once and modify only certain variables.
Lol Falk, in case you haven't noticed, Maplantis is down. :bleh:
But Staredit has saved the Maplantis content. Here are the fixed links:

There's two trigger duplicators: devilesks, and MindArchon's.




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