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World of Starcraft?
Aug 2 2008, 8:41 am
By: I)arK_zeratuL  

Aug 2 2008, 8:41 am I)arK_zeratuL Post #1



I'm thinking if ever will there be a world of Starcraft where its more than one highly detailed planet (WoW) and expand it to a whole solar system of planets or a whole Universe of the starcraft world

explore inside Battlecruisers maybe?

who thinks this will ever be possible



None.

Aug 2 2008, 11:04 am Hercanic Post #2

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

Starcraft wouldn't be Starcraft without multiple planets.




Aug 2 2008, 2:24 pm Zycorax Post #3

Grand Moderator of the Games Forum

One idea could be to make a weird mix of WoW, or rather Tabula Rasa, and EVE-Online. You could be able to pilot different ships in space and do PvP with them, as well as missions that included killing hostile flying units, like Mutalisks. You would also be equipped with a warpdrive so you could get to different solar systems and land on the planets for trading and ground combat.
When it comes to the levelling system, it could be a bit like EVE, where you buy a skillbook and "reads" it to gain the skill. But rather than spending days getting the skill up, it should just be like you read a manual to see how the thing worked. This would take somewhere between five minutes and two hours, depending on what item you wanted to learn how to use. A gun would take a small amount of time to learn to use, while a spaceship would take longer. More advanced guns/spaceships would require you to have the skill to use less advanced versions. After your character have read the manual, you will be able to gain experience using the item. The more you use it, the more experience you gain, the better you perform using the item.

What do you think about it? ;)




Aug 2 2008, 8:14 pm BeeR_KeG Post #4



Although it would be great to have a SC MMORPG, I don't think that we will be seeing one anytime soon. First we have WoW, which is still under development and doing extremely great since it has about 10~11 million active subscribers. It was revealed in 2001 and released in 2004 so we can easily say it took about 5 years to make. Blizzard is currently making WotLK, Starcraft 2 and Diablo 3; which can easily tell us that Blizzard isn't making anything outside of those 3 games. Then you have definitive expansions for SC2 & D3 and a possibility for WoW.

Next you have to think about what goals will the MMORPG bring to us, instead of thinking about how the gameplay will be like, since a MMORPG without goals is nothing. An extremely great base for PvP is very possible, and not very hard to achieve. There shouldn't be much problem with factions. Classes could be a problem, since not every race has the same units, but then you could have Zerg/Protoss/Terrans ally up and create different factions based upon interests and not race. Marine, Ghost, Medic, Zealot, Zergling, Hydralisk could very well be classes. But a problem arrives when we start to think about PvE. There's no big bad NPC's like Illidan or Arthas to which make raids. Sure, you've got Kerrigan which could easily be an end-game boss, but you can't just have one. Raynor, Mengsk, Artanis & Zeratul will most likely be allies.

But then you have lore, which means we have to wait after the events of SC2 and it's sure expansion to think about how will a SC MMORPG might even look like. What if another playable race comes to be? What additional heroes will be revealed and which ones will die? What will the aftermath of everything be?

Quote
I'm thinking if ever will there be a world of Starcraft where its more than one highly detailed planet (WoW) and expand it to a whole solar system of planets or a whole Universe of the starcraft world

explore inside Battlecruisers maybe?

who thinks this will ever be possible
I'm thinking if ever will there be a world of Starcraft where its more than one highly detailed planet (WoW) and expand it to a whole solar system of planets or a whole Universe of the starcraft world explore inside Battlecruisers maybe? who thinks this will ever be possible

I'd expect a highly detailed planet to be about the size of one continent of what we can see in WoW.
Battlecruisers could very well be a dungeon or town.

I'd expect such a game in which players become the smaller units, like Marines, and take part in a big world. But this sounds too much like WoW. A lot of MMORPG's tried to copy and improve upon WoW but have failed. Players don't want to leave games which they still have a lot of interest for.

A SC MMORPG would be great, but I wouldn't expect it soon. Maybe after they're done with SC2, Diablo3 and WoW, along with future expansions, could we see such a game be made.



None.

Aug 2 2008, 10:08 pm Heinermann Post #5

SDE, BWAPI owner, hacker.

It's called "Infinity: The Quest for Earth"
http://www.infinity-universe.com/




Aug 2 2008, 10:59 pm Magicide Post #6

Sleeping wolves wake hungry.

WoS should be third person shooter style, no levels, no stats, possibly buying techs, stimpacks etc., weapons should be interracial where applicable (for example, a zealot should be able to use a gauss rifle until something logical happens such as the ammo runs out, but a marine could not use psi blades because of the lack of psionic abilities =P), vehicles should be capturable, i could go on but i'm drunk and out of ideas.

=P




Aug 11 2008, 8:57 am KrayZee Post #7



Quote from Magicide
WoS should be third person shooter style, no levels, no stats, possibly buying techs, stimpacks etc., weapons should be interracial where applicable (for example, a zealot should be able to use a gauss rifle until something logical happens such as the ammo runs out, but a marine could not use psi blades because of the lack of psionic abilities =P), vehicles should be capturable, i could go on but i'm drunk and out of ideas.

=P
No thanks.

The best possibility of StarCraft ever being a third person shooter will be the indefinite postponed StarCraft Ghost.

'World of StarCraft' sounds awfully vague, StarCraft is Universal. Unless you want to spend some time on Missions and Objectives in the empty space void of going nowhere other than the safe Mar Sara. Plus Tarsonis, Char, Aiur, Korhal, Chau Sara, Red Stone, Moria, Braxis, Planet Christmas, Umoja, or whatever you find here.
World of WarCraft is just "Azeroth" and "Draenor" and is hardly done with Azeroth despite Northrend apart of the upcoming expansion set 'Wrath of the Lich King'.

And imagine the race, you're either going to end up as a Terran or a Protoss. And if you die as a Protoss, you might as well become a Dragoon or a Immortal. The Terran dies permanent, no fucking walking ghosts to retrieving to corpses. And Zerg, you want to be a mindless Zergling or Hydralisk doing quests? Since it is after all impossible for a Zergling to become anything else than a suicidal baneling.

A massively multiplyer online third person role playing shooter game carrying the title of either "World of StarCraft" or "Universal of StarCraft" doesn't make sense at all. If possible, the best way is if all players are part of a Terran forces and the replica of "Horde and Alliance" would be the "Terran Dominion, Umojan Protectorate, Kel-Morian Combine, Confederacy or the United Earth Directorate".

Oh and a planetary raid against Earth would be impossible, despite being so far away from the Koprulu Sector and incredibly powerful. Against the Terran Dominion would be inevitable. The Kel-Morian Combine would be in Moria where the richest Terran Faction can obliterate any 'high level/ranking' player. Against Umojan Protectorate is unknown, since we know nothing of them. Confederacy, well already demolished. Aiur, already demolished as well. Shakuras, getting assassinated by Dark Templars?

Post has been edited 1 time(s), last time on Aug 11 2008, 9:02 am by KrayZee.



None.

Aug 11 2008, 2:13 pm Biophysicist Post #8



Rather than saying how Blizzard isn't going to make this, why don't we? I can code! (Sort of...)

There could be raids in PvE, actually. Set it before Act 6, and you have Cerebrates for the Terran/Protoss players to fight. Likewise, there are more military commanders in the Dominion then just Duke and Mengsk. You could, say, attack a supply base?

Also, why not do Zerg players? The game Urban Dead had mindless zombies as PCs, so we could do the same with mindless Zerg PCs. And, you can add 'Evolutions' or 'Mutations', which are basically Zerg-only items that never drop on death. So the Zerg COULD get stronger! We could even do Evolutions/Mutations that entirely change the creature- kinda like Lurker/Guardian/Devourer Aspect, only add more.



None.

Aug 11 2008, 4:08 pm ClansAreForGays Post #9



Already like 2 years ahead of you.

http://www.warboards.org/showthread.php?t=25167




Aug 11 2008, 7:19 pm KrayZee Post #10



Quote from name:TassadarZeratul
Rather than saying how Blizzard isn't going to make this, why don't we? I can code! (Sort of...)

There could be raids in PvE, actually. Set it before Act 6, and you have Cerebrates for the Terran/Protoss players to fight. Likewise, there are more military commanders in the Dominion then just Duke and Mengsk. You could, say, attack a supply base?

Also, why not do Zerg players? The game Urban Dead had mindless zombies as PCs, so we could do the same with mindless Zerg PCs. And, you can add 'Evolutions' or 'Mutations', which are basically Zerg-only items that never drop on death. So the Zerg COULD get stronger! We could even do Evolutions/Mutations that entirely change the creature- kinda like Lurker/Guardian/Devourer Aspect, only add more.
Unless you want half baked planets that are not worth playing. And Duke is dead.

Quote from ClansAreForGays
Already like 2 years ahead of you.

http://www.warboards.org/showthread.php?t=25167
It isn't appealing to me, especially "Zerg politics". And people shouldn't make up planets, Blizzard already made enough and like in reality, named after something or with a reason.



None.

Aug 12 2008, 4:42 pm Biophysicist Post #11



Why would the planets be 'half-baked'?

As for Duke being dead, oops. I meant that there where other Dominion commanders (and possibly Raynor's Raiders has other commanders besides Raynor, or the UED.) Anyway, why would it have to be set during SC2? We could do it halfway into Episode 5. Then we can use the UED, Cerebrates, etc.



None.

Aug 12 2008, 8:39 pm KrayZee Post #12



Quote from name:TassadarZeratul
Why would the planets be 'half-baked'?
World of WarCraft isn't even done designing the first planet named "Azeroth". And I doubt many planets will work out as it would remain half baked.

Quote from name:TassadarZeratul
As for Duke being dead, oops. I meant that there where other Dominion commanders (and possibly Raynor's Raiders has other commanders besides Raynor, or the UED.) Anyway, why would it have to be set during SC2? We could do it halfway into Episode 5. Then we can use the UED, Cerebrates, etc.
Raynor's Raiders is a very small Faction, despite combining Protoss. The United Earth Directorate in Brood War is only a small Fleet dispatched from Earth, I doubt UED is destroyed completely. Especially if they are returning in StarCraft II, a bigger and more badass Fleet taking over the Koprulu Sector may be satisfying. Although the 'story' if the MMO StarCraft would take place, the Terran Dominion is in its remnants according to the UED. And the Overmind, under control by the UED.



None.

Aug 12 2008, 11:17 pm FatalException Post #13



Quote from KrayZee
Quote from name:TassadarZeratul
Why would the planets be 'half-baked'?
World of WarCraft isn't even done designing the first planet named "Azeroth". And I doubt many planets will work out as it would remain half baked.
It's not like every planet would be that size. Planets are to Starcraft as cities are to Warcraft. Besides, in Starcraft, you never really go to more than two places on a single planet, ever.



None.

Aug 12 2008, 11:21 pm Biophysicist Post #14



I know all that, but I'm saying if we set it earlier, we could have more factions! I do, in fact, know StarCraft's storyline...

As for the planets being half-baked: We have Blizzard's notes (the ones they released, that is) and info from the game (and Maps of the Month, etc...) so we have some of our work done. Plus, we don't need to do the whole thing, we can release it in stages, like Artix Entertainment does with their games. And no one calls AE's games half-baked, so why should this be different?

EDIT: Sorry, post collision. *agrees with above*



None.

Aug 14 2008, 5:41 pm KrayZee Post #15



Quote from FatalException
Quote from KrayZee
Quote from name:TassadarZeratul
Why would the planets be 'half-baked'?
World of WarCraft isn't even done designing the first planet named "Azeroth". And I doubt many planets will work out as it would remain half baked.
It's not like every planet would be that size. Planets are to Starcraft as cities are to Warcraft. Besides, in Starcraft, you never really go to more than two places on a single planet, ever.
Then those shouldn't even be considered planets. Planets at that size are half baked. Or yet, barely 1/20 complete.

Quote from name:TassadarZeratul
I know all that, but I'm saying if we set it earlier, we could have more factions! I do, in fact, know StarCraft's storyline...

As for the planets being half-baked: We have Blizzard's notes (the ones they released, that is) and info from the game (and Maps of the Month, etc...) so we have some of our work done. Plus, we don't need to do the whole thing, we can release it in stages, like Artix Entertainment does with their games. And no one calls AE's games half-baked, so why should this be different?

EDIT: Sorry, post collision. *agrees with above*
I doubt Blizzard would release an incomplete game and patch it up stage by stage. I mean really, World of WarCraft isn't even finished and isn't matching to WarCraft III's maps and notes of Azeroth and Outland. The most notable would be "Quel'Thalas". If you beated the Undead Campaign in Reign of Chaos, both the loading screen map and landscape is different to what is seen in World of WarCraft's.



None.

Sep 3 2008, 4:41 pm Kow Post #16



Starcraft would make a really good MMOFPS (or third person, if you so choose, for melee classes like lings or zealots) in my opinion. I played Planetside for some time, and even that, while not popular, worked out really well. That would even allow for flying units. Overlords, dropships and shuttles for unit movement, guardians and battlecruisers for defense assault, and mutalisks and wraiths for offense. Imagine a carrier!

Although, there's very little PvE you could do with an MMOFPS.



None.

Sep 17 2008, 6:52 pm PCFredZ Post #17



Time to upload my WoS maps back into the DLDB...



None.

Sep 17 2008, 7:03 pm Fisty Post #18



Quote from Kow
Starcraft would make a really good MMOFPS (or third person, if you so choose, for melee classes like lings or zealots) in my opinion. I played Planetside for some time, and even that, while not popular, worked out really well. That would even allow for flying units. Overlords, dropships and shuttles for unit movement, guardians and battlecruisers for defense assault, and mutalisks and wraiths for offense. Imagine a carrier!

Although, there's very little PvE you could do with an MMOFPS.
Thats why Phobos was going to make a Doom2 mod that brings SC to the FPS universe.



None.

Sep 18 2008, 4:57 am Echo Post #19



PCFredZ demonstration of WoS is a good idea, but I don't see how it would be balanced as an actual game. There aren't much MMORPGs with futuristic or modern classes, so it is kind of hard to think of a good one. Warcraft was easy because it used the standard Paladin, Shaman, Archer, etc. If starcraft had a class system, Marine, Firebat, Ghost, Medic would be a good class but it wouldn't be balanced for Protoss and Zergling. I don't see how anyone would actually play as a zergling, maybe a hydralisk but it is way bigger than terran infantry. Protoss would have Templar, Zealot, and Dark Templar, which are obviously bigger than terran too, but the classes won't be balanced. It would be interesting if Blizzard made World of Starcraft and see what they would do. If they did, it with redefine a new type of MMORPG.



None.

Sep 18 2008, 5:04 am Kaias Post #20



Quote from ClansAreForGays
Already like 2 years ahead of you.

http://www.warboards.org/showthread.php?t=25167
2 years? People have fantasized about a SC MMO since MMOs became a reality.



None.

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