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Creator: sheepin
Time: Sep 11 2007, 8:53 am
 sheepin Sep 11 2007, 8:53 am Post #1
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I wonder if it would be possible to make a unit move away when a unit gets near it...so the unit A isnt able to reach unit B...would be great to expand the idea into a neat mini game...
maby a complex grid would do it..not sure
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 Falkoner Sep 11 2007, 12:42 pm Post #2
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Taking StarCraft Map Making to the Limit!
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Yes, a mobile grid could easily do it.
 Zergblender Sep 11 2007, 3:35 pm Post #3
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I downloaded a testmap long ago at the old SEN which was based on this concept.
Nothing new.
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 Life2Death Sep 23 2007, 8:02 pm Post #4
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Quote from ZergblenderI downloaded a testmap long ago at the old SEN which was based on this concept.
Nothing new.



Why dont u keep your yappin and upload it here for him? :|
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 Falkoner Sep 24 2007, 1:00 am Post #5
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Taking StarCraft Map Making to the Limit!
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http://www.broodwarai.com/forums/index.php?showtopic=24

You could make something similar to this with a mobile grid, when I say similar, I mean to the point that it could run in the opposite direction as someone comes at it.
 Zergblender Sep 26 2007, 5:33 pm Post #6
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Quote from Life2Death
Quote from ZergblenderI downloaded a testmap long ago at the old SEN which was based on this concept.
Nothing new.



Why dont u keep your yappin and upload it here for him? :|

Does format mean anything to you? :)
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 Aoe325 Sep 26 2007, 8:36 pm Post #7
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Quote from Zergblender
Quote from Life2Death
Quote from ZergblenderI downloaded a testmap long ago at the old SEN which was based on this concept.
Nothing new.



Why dont u keep your yappin and upload it here for him? :|

Does format mean anything to you? :)


To me it means the loss of nearly 1G of maps :( Oh the pain!
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