Staredit Network > Forums > SC1 Terrain > Topic: Rear Temple->Cliff
Rear Temple->Cliff
Jul 25 2008, 9:18 am
By: rockz  

Jul 25 2008, 9:18 am rockz Post #1

ᴄʜᴇᴇsᴇ ɪᴛ!

I don't want to search for it.

Is there a good blend for rear temple->cliff? Ya know, I wanna get rid of the grassy part. I recall seeing something like this, but it's really hard to find these sorts of things, and the only thing I found used 40 sprites, and sprites won't work well with what I'm doing.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jul 25 2008, 4:58 pm JaBoK Post #2



I'm almost 100% sure my hall of fame entry has something like this.

EDIT

It's called dirt temple.



None.

Jul 25 2008, 5:48 pm Jello-Jigglers Post #3



Quote from JaBoK
I'm almost 100% sure my hall of fame entry has something like this.

EDIT

It's called dirt temple.
I think his goal is to eliminate the grassy part on the back side?

Best i got:
[attach=1417]
This shows a few options you have for the cliff side to match the temple back. I personally like the boulder looking pieces, but they all look ok-ish.

Attachments:
Temple to cliff.png
Hits: 0 Size: 85.1kb

Post has been edited 2 time(s), last time on Jul 25 2008, 6:01 pm by Jello-Jigglers.



None.

Jul 25 2008, 8:41 pm rockz Post #4

ᴄʜᴇᴇsᴇ ɪᴛ!

Unfortunately, I thought it was easier than it really was. I've got long sections of extended isom terrain. Jabok's works the best, though I may be able to use something from Jello.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jul 25 2008, 10:18 pm Jello-Jigglers Post #5



Quote from rockz
Unfortunately, I thought it was easier than it really was. I've got long sections of extended isom terrain. Jabok's works the best, though I may be able to use something from Jello.
Well hopefully i sparked an idea for you. Good luck :)

p.s. would love to see the final resulte, you should post it.



None.

Jul 26 2008, 7:43 am rockz Post #6

ᴄʜᴇᴇsᴇ ɪᴛ!


There's only one section I don't really like, and that's the right side, where the cliff meets the temple vertically.

Post has been edited 2 time(s), last time on Jul 26 2008, 8:04 pm by rockz.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jul 26 2008, 3:20 pm Jello-Jigglers Post #7



Ya that is a problem site, but the biggest thing that bothers me is where the temple just drops off and theres like grass-->temple-->grass-->temple etc. it looks goofy. The rest looks nice. Also, your cliffs don't exactly match. That could be fixed easily and it would look much better. :)

Post has been edited 2 time(s), last time on Jul 26 2008, 11:42 pm by Jello-Jigglers.



None.

Jul 27 2008, 1:44 am rockz Post #8

ᴄʜᴇᴇsᴇ ɪᴛ!

That's unavoidable. There really is no temple blending for that. In general, temple sucks for blending. Here's the alternative...
And my cliffs ARE off... good eye. After staring at the same thing over and over again, it blends on its own sometimes. I'll put in some variation later.


Post has been edited 1 time(s), last time on Jul 27 2008, 1:55 am by rockz.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jul 27 2008, 5:13 am Jello-Jigglers Post #9



Quote from rockz
That's unavoidable. There really is no temple blending for that. In general, temple sucks for blending. Here's the alternative...
And my cliffs ARE off... good eye. After staring at the same thing over and over again, it blends on its own sometimes. I'll put in some variation later.
You fixed what I was talking about with the grass and temple, but i understand what you're saying about how you have to use the same piece over and over again and it's fairly blocky. On the right there is the part that goes cliff-->rock piece-->cliff-->highdirt-->cliff, and then two squares to the right it drops down a level and doesn't match up... anyway to fix it?



None.

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