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(4)Hangman

Creator: Excalibur[MM]
Time: Jul 24 2008, 9:25 pm

Post #1     Excalibur[MM] Jul 24 2008, 9:25 pm

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One of my attempts at rotational symmetry. Has quite a few problems, but it had been sitting on BMWN forever half finished, and I finally sat down and finished it. Although it does have problems, I still think its an ok for-fun map, but if anyone has any ideas on how to fix the issues (Tankable nats, no room for more expos) without drastically changing the map design, let me know.
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Download: http://www.panschk.de/mappage/(4)Hangman(n).scm
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Post #2     BeDazed Jul 25 2008, 4:10 pm

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Dweb near cliffs. Put nat further back. Remove half the doodads so it doesn't clutter. Actually, make this a (2) 1v1 map. It would be a better choice.
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Post #3     Excalibur[MM] Jul 25 2008, 4:20 pm

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Quote from BeDazed
Dweb near cliffs. Put nat further back. Remove half the doodads so it doesn't clutter. Actually, make this a (2) 1v1 map. It would be a better choice.
The one thing I DIDNT want to do is make it a (2) map. I really like the design. =/
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Post #4     Oo.Dem0nS1ayer.oO Jul 25 2008, 4:24 pm

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Why would you put a dweb on a map? :0_o:

Also, I think that having the same exact terrain on both sides of the map is unoriginal. You should try and spice it up a bit.
Clan Oo FTW!!

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Post #5     Excalibur[MM] Jul 25 2008, 5:06 pm

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Quote from Oo.Dem0nS1ayer.oO
Why would you put a dweb on a map? :0_o:

Also, I think that having the same exact terrain on both sides of the map is unoriginal. You should try and spice it up a bit.
....You know very little about balancing a map. lol.
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Post #6     Oo.Dem0nS1ayer.oO Jul 25 2008, 5:24 pm

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Yeah I know, but somehow I always seem to win the Map making contests on warboards lol
Clan Oo FTW!!

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Post #7     Excalibur[MM] Jul 25 2008, 8:31 pm

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Quote from Oo.Dem0nS1ayer.oO
Yeah I know, but somehow I always seem to win the Map making contests on warboards lol
That's comparable to being the best hockey player in Ecuador.
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Post #8     Oo.Dem0nS1ayer.oO Jul 25 2008, 11:06 pm

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.............
Clan Oo FTW!!

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Post #9     Mayor Jul 26 2008, 6:08 pm

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President Elect
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Quote from Oo.Dem0nS1ayer.oO
Yeah I know, but somehow I always seem to win the Map making contests on warboards lol
Speaking of warboards, what happened to it? Is it dead because the site doesn't work for me?
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Post #10     Oo.Dem0nS1ayer.oO Aug 20 2008, 12:57 am

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No, it still works. It's just that sometimes the site gets zerglings in it's system and it takes a while for AJ to fix it.
Clan Oo FTW!!

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Post #11     StrikerX22 Aug 23 2008, 5:01 am

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I'm certainly not qualified to determine if it's balanced, but it certainly looks interesting. I'm wondering why BeDazed recommends 1v1 only... One thing I see is the fact that the nats are so close to an expansion... seems a bit scary, mineral line or not... maybe siege/float issues. And, maybe it's not a huge deal, but having the nat's be lower than the outside terrain seems a bit scary too.

I certainly think it'd be fun to play, at least. I do think that (if 4 players) the idea of a 2nd expansion near you air-wise but far ground-wise is kind of interesting. Island but not. And the possibility of attacking a nat via ground with it...
"If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason." - Jack Handey
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