Ok first, good job on finishing a CTF map. Starcraft is ideal for CTF maps.
Now for some constructive critics.
[list][*]Why is there only 1 units players can use? Give players some choice, like {marine; ghost; firebat}. I mean how many different moves you can do with a single unit. Even the original Blizzard map "Starcraft Fortress" has a unit choice.
[*]Notice players that the flag has been picked up. At least some text message like "Team 1 has picked up the flag" and "Team 1 has captured the flag" or some sounds or both.
[*]Teams need some kind of name instead of "team 1" and "team 2". Also the player colors are kinda random, I mean team 1 is red-blue-white.
[*]Terrain of the map is way to big. I mean if there is maximum of 6 units on the field whats the point of having it so huge.
[/list]
Now don't take me as [i]mean DEAD[/i] or anything, learn and evolve. Good luck with your map. :D
Ok first, good job on finishing a CTF map. Starcraft is ideal for CTF maps.
Now for some constructive critics.
- Why is there only 1 units players can use? Give players some choice, like {marine; ghost; firebat}. I mean how many different moves you can do with a single unit. Even the original Blizzard map "Starcraft Fortress" has a unit choice.
- Notice players that the flag has been picked up. At least some text message like "Team 1 has picked up the flag" and "Team 1 has captured the flag" or some sounds or both.
- Teams need some kind of name instead of "team 1" and "team 2". Also the player colors are kinda random, I mean team 1 is red-blue-white.
- Terrain of the map is way to big. I mean if there is maximum of 6 units on the field whats the point of having it so huge.
Now don't take me as
mean DEAD or anything, learn and evolve. Good luck with your map.