Basically, this topic is going to be posting the .blend files of the water simulations you've made. And if you can't figure out how to do a water simulation, I'm offering to use remote assistance to show you just how to do it.
Right now I have a sim rendering that is taking about 4 minutes per-frame, due to refraction, speculation, transparency, reflection, and other special effects having to get rendered.
Post your water .blend files!
None.