What are EUD's?
May 17 2008, 3:39 pm
By: Flying Sagittarius  

May 17 2008, 3:39 pm Flying Sagittarius Post #1



Title says it all.



None.

May 17 2008, 3:56 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Extended unit deaths.
Basically you create conditions with ridiculously high death values depending on unit IDs. Like this:
Player 234584 has suffered 234584 deaths of unitID:23543 (random example with wrong values)

With this method you can read directly from sc memory making it possible to check for things you normally couldn't. Examples are screen pos, unit hp and many more.
Before 1.14 it was even possible write to sc memory using set death actions. But they were patched by Blizzard because you could even write outside sc memory and so it was theoretically possible to program viruses into maps.

If you want to know how to actually use EUD's and how to find the correct death values and adresses read the numerous threads about EUDs in this forum.

Post has been edited 1 time(s), last time on May 23 2008, 11:37 am by NudeRaider.




May 18 2008, 3:20 am Falkoner Post #3



Note that when using EUDs, you run the risk that they will not work after a new patch, it does not always happen, but there is a chance of it, so if you make a map that completely relies on them, you'll either have to just let it die if a patch kills them, or edit all your EUDs.



None.

May 18 2008, 4:00 am rockz Post #4

ᴄʜᴇᴇsᴇ ɪᴛ!

And search for some maps in the dldb, keyword "EUD".

Also, your grammar is terrible.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[2026-9-23. : 10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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