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Such as the basicila to flagstones? I've seen that blend before, and it's a bit blockier when you actually play the game than it looks when you see it in the editor, just like all extended terrain. Yeah it is blocky ingame. However if you just get tiny corners of one tile and blend it with the other tile it'll work well. ![]() ![]() ![]() ![]() ![]() ![]() |
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Oh well thanks! Thats pretty much the best it can get regrettably... I thought it was a cool idea though ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pray
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Yeah but my whole goal is not to use sprites
That's what separates me from everyone else ya see? Because instead of using fifteen sprites that don't really fit the setting, I find different blends that work and end up using 1-2 crucial sprites And i think sprites over accent the piece and stand out to the point of annoyance all to often...![]() ![]() ![]() ![]() ![]() ![]() Pray
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Haha sure I'll teach you haha And you don't really need art skills since your just putting tiles together, all you really need is some common sense and someone to show you the basics and then you're off. Do you want to learn twilight or another tileset?![]() ![]() ![]() ![]() ![]() ![]() Pray
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uh first off, what the heck are you talking about... Twilight is probably like 1000 times harder than jungle or badlands... It is also one of the less discovered tilesets... As for lack of variety, it has equal amounts of terrain layers as jungle desert and ice, and more then badlands ash and installation... Idk where you were coming from or where you were going with this one... ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pray
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i luved the design of ML.... the nice blue and epic new picture at the top left each month (?)