| Oo.Alkali.oO | May 7 2008, 8:34 pm | Post #1 |
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[MineSweeper] By Oo.Alkali.oO @ USEast For Operation Onslaught Bring your civilian to the 'Start' to start a new round. If you 'sweep' a mine, you lose a life. If you spawn a 'Flag' where there is no mine, you lose a life. If you lose 10 rounds, you are out. If you lose a round, you must bring your civilian to the 'Start' again. Spawning: Zealot = Sweep(Left-Clicking in real MS) Dragoon = Flag(Right-Clicking in real MS) Dark Templar = ?(Right-Clicking twice in real MS) May still have some bugs... If you find a bug please PM me on the forums or message my bot(Oo.Alkali.oO@Azeroth) or me(Oo.Alkali.oO@USEast) Thanks... ALSO: Will add HARD difficulty in next 'version'... |
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This post was edited 4 times, last edit by Alkali: May 7 2008, 10:45 pm.
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| Heimdal | May 9 2008, 10:00 pm | Post #3 |
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I'll try it out. Have you tried Tux's version of minesweeper? It's pretty awesome.
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| Oo.Alkali.oO | Yesterday, 11:59 pm | Post #4 |
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if thats the single player version - than yes, but I wasn't aware of a MS map existence until midway through, and I still wanted competitiveness.
IMO it was too large. |
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| (U)Urmom(U) | Today, 2:09 am | Post #5 |
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I made a single player version (might be the one you are talking about). I was going to remake it to be turn based with 6 people but stopped midway through.
Ok, just played it. Here's some suggestions: Although this is small, create the broodling instead of preplacing it so that it won't die. Judging by the trigger you used, you just need to remove the preplaced one and you're fine. Also, try using a dark swarm/disruption field system, much easier to use. The gateway/scourge system was sluggish. |
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