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Making a unit walk/drive/fly backwards.
Creator: JordanN
Time: Apr 20 2008, 1:59 am
 JordanN Apr 20 2008, 1:59 am Post #1
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Do you how that? Units always move forward in every direction so how do you mod it so a unit can also move backwards. Or are all SC units kangaroos?
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 A_of-s_t Apr 20 2008, 2:01 am Post #2
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Simply change the iscript. In the walking animation, detect which way the unit is facing and have the graphic turn all the way around.
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 JordanN Apr 20 2008, 2:04 am Post #3
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So, does that apply to all directions like say for example, a unit facing forward will move backwards but if its facing down it will go backwards also?
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 A_of-s_t Apr 20 2008, 2:11 am Post #4
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In the walking animation, play the correct set of frames, and then turn it 180 degrees (I forget the number needed) without a wait in between. This should make the unit look like its walking backwards.
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 modmaster50 Apr 20 2008, 5:40 pm Post #5
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Well, I have an opposite problem. I have a unit that spins or flies backwards when it shouldnt. This results in a crash. I didnt write anything in the iscript that makes it fly backwards. It just does! Ive tried many solutions (yes, its the avenger problem) and none work at all.
 A_of-s_t Apr 20 2008, 10:37 pm Post #6
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Air units usually use the flingy settings... so maybe its your turn radius. I can't really tell...
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