Staredit Newtork
Community
StarCraft
Games
Site
Favourites
2 questions
Creator: I)eathBringer
Time: Apr 3 2008, 2:34 pm
 I)eathBringer Apr 3 2008, 2:34 pm Post #1
[Avatar]
 M
 -84
 K
 44
I need help to make mud to asphalt terrain and structure wall to coastal cliff in badlands terrain.
have you got ideas?
(top)
 lil-Inferno Apr 3 2008, 7:05 pm Post #2
[Avatar]
Don't play with fire, play with lil-Inferno!
 M
 10
 K
 44
This is a request that can only be achieved using sprites, as far as I'm concerned.
(top)
"Sharing is caring. . .Unless you have STD's!" - LoveLess
(user posted image)
 LML Apr 4 2008, 10:04 pm Post #3
[Avatar]
 M
 -124
 K
 1
u could try some expecrimental stuff with the tileset index, but it should be hard for the 2nd case (1st one should work with some hard work), maybe sprites are rly the best to cover the change :O
(top)
 lil-Inferno Apr 4 2008, 10:16 pm Post #4
[Avatar]
Don't play with fire, play with lil-Inferno!
 M
 10
 K
 44
Quote from LML
u could try some expecrimental stuff with the tileset index, but it should be hard for the 2nd case (1st one should work with some hard work), maybe sprites are rly the best to cover the change :O

Just because you work hard at terrain doesn't mean you will find a blend on something that is impossible. He's better off just not having the blend, as it is very unnecessary.
(top)
"Sharing is caring. . .Unless you have STD's!" - LoveLess
(user posted image)
 JaBoK Apr 4 2008, 10:28 pm Post #5
[Avatar]
 M
 374
 K
 40
I find it interesting enough to look in to, I'll see if I can find something half decent.
(top)
 stickynote Apr 4 2008, 11:10 pm Post #6
[Avatar]
 M
 20
 K
 36
My answer to the second one:
(user posted image)
(top)
 stickynote Apr 4 2008, 11:19 pm Post #7
[Avatar]
 M
 20
 K
 36
How about this?
(user posted image)
(top)
 lil-Inferno Apr 4 2008, 11:34 pm Post #8
[Avatar]
Don't play with fire, play with lil-Inferno!
 M
 10
 K
 44
Not bad, but not good. However, I fail to see where any improvements could be made.
(top)
"Sharing is caring. . .Unless you have STD's!" - LoveLess
(user posted image)
 stickynote Apr 5 2008, 1:18 am Post #9
[Avatar]
 M
 20
 K
 36
Obviously it can't ever be smooth without sprites. I don't see why he can't use sprites. Better yet, s/he shouldn't use it at all. Just putting my attempt out there.
(top)
 JaBoK Apr 5 2008, 2:21 am Post #10
[Avatar]
 M
 374
 K
 40
(user posted image)
How about that?
(top)
 Falkoner Apr 5 2008, 4:37 am Post #11
[Avatar]
Taking StarCraft Map Making to the Limit!
 M
 977
 K
 36
Oh yes! Bringing sexy back!
 O)MNeox Apr 5 2008, 5:05 am Post #12
[Avatar]
Clan Orig
 M
 8
 K
 44
Quote from JaBoK
(user posted image)
How about that?


Holy crap!, I so did that earlier too!, unfortunatly I thought it was too blocky so I didn't bother psoting.
(top)
Hamlet
"OMG Hamlet!, I just saw a f*cking vampire!"
 Falkoner Apr 5 2008, 5:16 am Post #13
[Avatar]
Taking StarCraft Map Making to the Limit!
 M
 977
 K
 36
MNeox, you and your cycotic standards :P
 O)MNeox Apr 5 2008, 7:20 am Post #14
[Avatar]
Clan Orig
 M
 8
 K
 44
my standards are not cycotic :[ , they're umm... yes.
(top)
Hamlet
"OMG Hamlet!, I just saw a f*cking vampire!"
 JaBoK Apr 5 2008, 3:40 pm Post #15
[Avatar]
 M
 374
 K
 40
Well, it looks really blocky if you don't use those tiles pretty much exactly, and yeah that's as good as it'll get so i guess mneox's psychotic standards need some unphyschoticization... if that's a word
(top)
 Killer_Kow[MM] Apr 6 2008, 1:52 pm Post #16
[Avatar]
Kiwis and Limes
 M
 369
 K
 42
Why is the structure on top way too blocky?
(top)
(user posted image)
 stickynote Apr 6 2008, 4:16 pm Post #17
[Avatar]
 M
 20
 K
 36
That looks really nice!
(top)
 O)MNeox Apr 6 2008, 7:12 pm Post #18
[Avatar]
Clan Orig
 M
 8
 K
 44
Quote from Killer_Kow[MM]
Why is the structure on top way too blocky?


"I thought it was"

It isn't as blocky but it will if you try to stretch it vertically. Lol
(top)
Hamlet
"OMG Hamlet!, I just saw a f*cking vampire!"
 stickynote Apr 6 2008, 7:52 pm Post #19
[Avatar]
 M
 20
 K
 36
Now we have to the back.
(top)
 Killer_Kow[MM] Apr 6 2008, 9:53 pm Post #20
[Avatar]
Kiwis and Limes
 M
 369
 K
 42
Quote from O)MNeox
Quote from Killer_Kow[MM]
Why is the structure on top way too blocky?


"I thought it was"

It isn't as blocky but it will if you try to stretch it vertically. Lol


I have no idea what you just said, but here's what I meant:

(user posted image)
(top)
(user posted image)
Users reading this topic: (plus 1 guests)


[09:13 pm]
Zombie-HeaD-SHoT -- YOU KNOW YOU CANT BE LAZY!
[09:13 pm]
Zombie-HeaD-SHoT -- YOU GOTA DO THE COOKING BY THE BOOK
[09:13 pm]
Zombie-HeaD-SHoT -- IF THE WAy IS HAZY
[09:13 pm]
Zombie-HeaD-SHoT -- TO BAKE A PRETTy CAKE
[09:13 pm]
Zombie-HeaD-SHoT -- ITS A PEICE OF CAKE
[09:12 pm]
MadZombie -- cheap labor >>
[09:09 pm]
O)FaRTy1billion[MM] -- (As far as I know.)
Login to shout

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions