Not bad. It's probably better than most of the D maps out there.
Post has been edited 1 time(s), last time on Apr 6 2008, 6:08 am by Syphon. Reason: Spam
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It's such a weird set-up, like you actually have a base and stuff, but it's not bad.
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great job on this azala. Your map is currently the most played defense on b.net
I don't think the point system has as much to do with the success as you give it credit for. I believe it succeeds because:
1) there are not multiple versions. I have played this map many times and have only had to dl once.
2) the eco aspect. this gives players a bonus for knowing exactly how much force is needed.(Solid game design)
3) very small dl size
I played this. It is indeed very difficult and fun. This game is spreading very rapidly among battle.net.
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its becuase every noob out there want to beat the game... i already know how its just the dont cooperate.
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Quote from ClansAreForGays
I don't think the point system has as much to do with the success as you give it credit for.
The point system is responsible for making certain determined people play for days on end in order to achieve the #1 ranking team, people who I don't think would otherwise play as often as they do. A list of these people would be the ones you see often in the "Hall of Fame" section of my website.
For normal people, you're right, the points system really isn't a motivating factor
Thanks for playing,
- az
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I actually now undertand what you mean, having just beat it (with a meager 12). Real replayablitiy after beating it, nice.
Post has been edited 1 time(s), last time on Mar 5 2008, 5:29 pm by ClansAreForGays.