Staredit Network > Forums > SC1 Map Showcase > Topic: Additional Story Series - The main topic
Additional Story Series - The main topic
Jun 10 2021, 3:31 am
By: C(a)HeK  

Jun 10 2021, 3:31 am C(a)HeK Post #1



Greetings everyone, this topic will be the main for my project, and I want to show you teaser.

Teaser




Previous maps
Fury of the Swarm - http://www.staredit.net/topic/18023/
The Praetor's Fall - http://www.staredit.net/topic/18183/
Assault on Antiga Prime - http://www.staredit.net/topic/18231/
The Restructuring - http://www.staredit.net/topic/18244/
Check, but not checkmate - http://www.staredit.net/topic/18247/

Now all news will be here (new maps, updates etc.)
Download link - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 11 2021, 5:38 pm Zincoshine Post #2



New campaign! woohoo

I find it strange that you gave credit to ilyasnopchenko and mentioned his pending campaign "when one domain falls" but you didn't mention "Vagrants" despite vagrants being one of the best custom campaigns ever made.

I'll play this soon... looks really cool and personally, I really like gaiden style campaigns like this that focus on what happens on the sidelines of the big battles of the main starcraft campaign.

Edit:

CaHeK.

East is this way ->

West is this way <-

You have them the wrong way around in mission 1. Please fix this, it's so confusing!

edit 2:

In mission 2 it seems you really want the zerg to destroy the bases in a certain order. Destroying them in a different order causes the dialogue to make no sense with the situation on the ground. You should probably just have the "enemy base" be all the factories and keep the triggers simple.

edit 3:

The map layout for mission 3 looks like it was made while drinking vodka. The pathing problems I have had to deal with because of this made me almost ragequit.

Post has been edited 5 time(s), last time on Jun 11 2021, 8:29 pm by Zincoshine.



None.

Jun 12 2021, 3:08 am C(a)HeK Post #3



Greetings.

Quote from Zincoshine
I find it strange that you gave credit to ilyasnopchenko and mentioned his pending campaign "when one domain falls" but you didn't mention "Vagrants" despite vagrants being one of the best custom campaigns ever made.

Ilya helped me and tested all the maps before release, so I wrote about him. I don't know "Vagrants" campaign and don't know the author. Why should I write about a person if he did not participate?

Quote from Zincoshine
Edit:

East is this way ->

West is this way <-

You have them the wrong way around in mission 1. Please fix this, it's so confusing!

Perhaps, I will change it, we will see.
Tbh, I don't see a problem in text.

Example: if you'll destroy the base in south, protoss will say it.
I can change south to southeast and north to northwest, it's no problem.
<04> PROTOSS WARRIOR
<04> These creatures destroyed our southern
<04> outpost! Brothers, we must not fail
<04> Tassadar, we will destroy them!

Soon I'll fix the 1th map.

Quote from Zincoshine
edit 2:

In mission 2 it seems you really want the zerg to destroy the bases in a certain order. Destroying them in a different order causes the dialogue to make no sense with the situation on the ground. You should probably just have the "enemy base" be all the factories and keep the triggers simple.

Actually, no. You can destroy the base first or kill Fenix. Victory will be when the enemy has no factories and no hero. I'll change this map too, but after first map.

Quote from Zincoshine
edit 3:

The map layout for mission 3 looks like it was made while drinking vodka. The pathing problems I have had to deal with because of this made me almost ragequit.

All the maps created by Blizzard. I not created nothing, only idea (text, triggers). You can find this maps in your folder (I wrote how the players can do this).
These stories are based on the original story and this means that the maps must be original, so I used the original maps from the game's folder (except for the 2 map).



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 12 2021, 2:36 pm C(a)HeK Post #4



UPDATES:

Map 01
General:
- translated all locations & triggers into English (if someone wants to know what is there)
- changed Protoss text messages: south to southeast and north to northwest

1) Blue Protoss
- changed AI script "Protoss Campaign Medium" to "Protoss 7 - Shrine Protoss"
- deleted locations with destroying the Zerg and increased the size of location "Protoss enemy main" (+added destroying the Zerg there)
- added tier 2-3 buildings for AI script (Fleet Beacon, Arbiter Tribunal, etc.)

2) Brown Terran
- changed AI script "Terran Campaign Easy" to "Terran 5 - Terran Main Town"
- deleted hero units (Raynor marine, Gui Montag) near bunkers (they are were there) and added marines & firebats to bunkers
- added Factory, Starport, deleted 1 Barrack

3) Red Zerg
- changed AI script "Zerg Campaign Medium" to "Protoss 4 - Zerg Town"
- rebuild the base & units
- deleted hero units

See you soon, good game :)

Post has been edited 3 time(s), last time on Jun 17 2021, 4:20 pm by C(a)HeK.



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 12 2021, 8:44 pm Zincoshine Post #5



Alright I finished the campaign now

Mission 4 was probably the worst one out of all 5 in terms of gameplay because of pathing problems. I think the gameplay would have been a lot of fun on a map with wider passages but because of how narrow the passages are on this map the gameplay became an exercise in frustration. In fact, the only way to win this is to wait until you have enough resources to build 10 siege tanks and then carefully use those to whittle down the enemy base with the help of the wraiths for anti air and the ally AI.

Mission 5 was great fun, very much like an Andrea Rosa map. No complaints here besides the English which is poorer in this map than in any of the other 5 maps.

With this campaign completed I've QA'd it. It has gotten a score of 70% and a recommendation. Congrats :) You did well and I hope you'll continue to improve it further. For reference purposes, a score of 70% means that this campaign is as good as War of the tribes by Gabriel Sorrel and Kevin Cooper's story by DamnUFo0.



None.

Jun 13 2021, 3:50 am C(a)HeK Post #6



Quote from Zincoshine
In fact, the only way to win this is to wait until you have enough resources to build 10 siege tanks and then carefully use those to whittle down the enemy base with the help of the wraiths for anti air and the ally AI.

That's the point. You help your ally, but you can destroy the enemies yourself.
At first I made 2 Barracks, but later I delete 1 Barrack and created 1 Factory for mech units.
Moreover, you can try to use hero units: Goliaths & Wraiths, your workers can repair them.
If I rebuild player's base to 2 Barracks, I think the player will use hero units and Rosa Morales + will build bunkers.

Quote from Zincoshine
Mission 5 was great fun, very much like an Andrea Rosa map. No complaints here besides the English which is poorer in this map than in any of the other 5 maps.

Poorer English - What do you mean? Is there less text than in other maps?

Quote from Zincoshine
For reference purposes, a score of 70% means that this campaign is as good as War of the tribes by Gabriel Sorrel and Kevin Cooper's story by DamnUFo0.

I played both campaign and I don't like WoTT, but like Kevin Cooper's Story.
Moreover, I with the author made interview, check the video if you want.


Quote from Zincoshine
With this campaign completed I've QA'd it. It has gotten a score of 70% and a recommendation. Congrats :) You did well and I hope you'll continue to improve it further.

Sure, I will. And I will make more maps in the future.



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 13 2021, 3:22 pm Zincoshine Post #7



Quote from C(a)HeK
That's the point. You help your ally, but you can destroy the enemies yourself.

I know, but it doesn't work well with maps that have narrow passages. It's like the goliath and dragoon in this: https://www.youtube.com/watch?v=90K_G4hyxCk

Quote from C(a)HeK
Moreover, you can try to use hero units: Goliaths & Wraiths, your workers can repair them.
The wraiths are pretty much essential as tanks can't hit air units but Using goaliaths effectively or any of the infantry units is impossible because of the aforementioned pathing issues.

Quote from C(a)HeK
Poorer English - What do you mean? Is there less text than in other maps?
Grammar mistakes. Someone needs to proofread the dialogue. You can give me a text file to proofread if you like.



None.

Jun 13 2021, 4:28 pm C(a)HeK Post #8



Quote from Zincoshine
I know, but it doesn't work well with maps that have narrow passages. It's like the goliath and dragoon in this: https://www.youtube.com/watch?v=90K_G4hyxCk

Lol, Carbot makes fun of the game.
I will think about it.

Quote from Zincoshine
The wraiths are pretty much essential as tanks can't hit air units but Using goaliaths effectively or any of the infantry units is impossible because of the aforementioned pathing issues.

I will think about it [x2]. For now, I'm busy other project, but I will not ignore you.

Quote from Zincoshine
Grammar mistakes. Someone needs to proofread the dialogue. You can give me a text file to proofread if you like.

Text in 5 map 50% created by me and 50% from "Queen of Blades". Send me mistake and I'll say you - I was wrong or Aaron Rosenberg. (if he, i won't fix anything, because I quoted the book)
Moreover, I'm translating into English through synonyms, if I don't know the meaning. The main language of the project is Russian, my native language. I may not know something, but I try to correct errors as much as possible.
So, send me please the text.



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 17 2021, 4:18 pm C(a)HeK Post #9



UPDATES:

Map 02
General:
- translated all locations & triggers into English (if someone wants to know what is there)

1) Blue Protoss (Fenix's base):
- added buildings for the AI script work well (Protoss Campaign Medium): 1 Stargate, Robotics Facility, etc.
- added a small outpost
- added a pylons & cannons to the small Protoss groups
- changed resources 10k ore & gas to 20k ore & gas

2) Blue Protoss (another Protoss force)
- changed AI script "Protoss Campaign Easy" to "Zerg 2 - Protoss Town"
- changed resources 10k ore & gas to 20k ore & gas

Also, I tried change the normal size of map to the non-normal. The game (1.16) crashed after that, I returned the normal size (96x96). Who knowh why the game crashed because of non normal size? I have not tried to check it on the Remastered.

Good game!



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 17 2021, 7:59 pm Andrea Rosa Post #10

Just a glitch in the Matrix

Quote from C(a)HeK
translated all locations & triggers into English (if someone wants to know what is there)

That's definitely a good idea. I tried to check your triggers more than once, but it was a very difficult operation because of the garbled characters in the comments. If at least it was cyrillic I could have tried to read it, but the cyrillic alphabet is displayed with random ASCII symbols on western computers.




Jun 18 2021, 3:24 am C(a)HeK Post #11



Quote from Andrea Rosa
That's definitely a good idea. I tried to check your triggers more than once, but it was a very difficult operation because of the garbled characters in the comments. If at least it was cyrillic I could have tried to read it, but the cyrillic alphabet is displayed with random ASCII symbols on western computers.

Yeah, this is a problem for players and me.
I think the problem is not with the computer, but with the editor. I have a SCMDraft 2, and there Cyrillic is not displayed, only Latin.
I need maximum concentration to make the correct translation for both versions (1.16 & Remastered), because Russian =\= English, we need to make separate versions. Editors don't display them well.
So I decided to translate all locations & triggers into English, this is not a problem.

Post has been edited 1 time(s), last time on Jun 18 2021, 4:08 am by C(a)HeK.



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 18 2021, 4:49 pm C(a)HeK Post #12



UPDATES:

Map 03
General:
- translated all locations & triggers into English
- deleted 2 rocks (doodads) near minerals for building Terran Command Center
- moved the main Terran Command Center higher for building Terran Comsat Station

1) Purple Terran (Antigan - player 3):
- changed AI script "Terran Campaign Medium" to "Brood Wars Terran 1 - Town A"
- changed the name of the main location

2) Purple Terran (Antigan - player 5):
- changed AI script "Terran Campaign Medium" to "Zerg 4 - Right Terran Town"

Also, special thanks to DK for the video!

DK's playthrough






Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 18 2021, 6:24 pm C(a)HeK Post #13



UPDATES:

Map 04
General:
- increased the size of high platform everywhere

Player:
- deleted Terran Factory
- added Terran Barracks

The main idea is helping your ally UED forces, the main work is not your, so I changed the buildings.
+ if you'll use tanks, you will not want to buy nothing anymore. But now your gameplay will change.

Good game!



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 21 2021, 8:28 pm Zincoshine Post #14



I'm not able to download the latest update, chrome says there is a virus in there and deletes the download....

The thing is, you aren't using firegraft so there should be no such false alarm. Therefore, your files may actually have been infected with a virus.

I think you need to do a virus scan on your computer right now.



None.

Jun 21 2021, 10:56 pm Nekron Post #15



There's nothing except for SCM and .doc (Word) files in the RAR archive as far as I can tell. I think it's just Chrome being xenophobic again, both Chrome and Windows can blacklist files only for being Russian / with Russian locale if you live outside of Russia




Jun 22 2021, 4:07 pm Zincoshine Post #16



The problem with that argument is that the original download was from the same website and gave me no warning. It's only the latest version that has triggered Chrome.

Have you tried downloading it?



None.

Jun 22 2021, 6:44 pm DarkenedFantasies Post #17

Roy's Secret Service

I downloaded it without issues and checked the contents myself. The files are clean.




Jun 22 2021, 9:59 pm Zincoshine Post #18



tried again now, this time no warning. Really weird....



None.

Jun 23 2021, 8:12 pm Luigi Post #19

In God I trust.

I think Google Chrome may behave as a virus sometimes.



I'm the creator of StarCraft Adventures.
For Spanish version "Aventuras de StarCraft":
Aventuras de StarCraft (blog)

Jul 3 2021, 2:53 am C(a)HeK Post #20



UPDATE:

Map 04
- changed the questions at the beginning of the mission

Also, special thanks to DK for the video!

DK's playthrough






Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

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