Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: What does this field mean in the CHK TRIG section?
What does this field mean in the CHK TRIG section?
May 11 2019, 4:40 pm
By: sethmachine  

May 11 2019, 4:40 pm sethmachine Post #1



In the CHK format description for triggers: http://www.starcraftai.com/wiki/CHK_Format#.22TRIG.22_-_Triggers,

there is an unsigned 16 bit integer:

Quote
u16: Used internally by starcraft (number of which condition to process next, and maybe more?)

I am creating a tool to generate triggers directly into TRIG format. Do I need to worry about this field or can I just keep it at 0 or whatever default value it is?



None.

May 12 2019, 8:37 pm jjf28 Post #2

Cartography Artisan

I've never used that field, and I just leave it at 0



Rs_yes-im4real - Clan Aura - jjf28.net84.net

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Today, 10:28 am Arta(M) Post #3

wut's tis

EUDX Trigger which added in SC:R, uses last 2 bytes of condition/action (0x12, 0x13 for condition, 0x1E, 0x1F for action) for EUDX symbol, which is 'SC'.



Armo#6637 at Discord :teehee:

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[02:58 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: Moose Naw - if that is an option, it should be a global option
agreed
[02:58 pm]
Pr0nogo -- no problem
[11:47 am]
rnDPrc -- Pr0nogo
Pr0nogo shouted: though idk if you can extract them from scr anymore since casc took effect, so you can download them here
Thank you :)
[11:28 am]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: though idk if you can extract them from scr anymore since casc took effect, so you can download them here
SC:R still ships with all the old MPQs
[11:26 am]
Suicidal Insanity -- Otherwise it clutters up the UI and you have inconsistent names from location to location
[11:26 am]
Suicidal Insanity -- Moose
Moose shouted: Basically, anywhere that supports custom unit names should have an option to use the originals imo
Naw - if that is an option, it should be a global option
[11:10 am]
Pr0nogo -- though idk if you can extract them from scr anymore since casc took effect, so you can download them here
[11:08 am]
Pr0nogo -- rnDPrc
rnDPrc shouted: Where can I learn more about the default AI Scripts behavior? I'm having some problems here
extract the scripts using pympq and open them in pyai (using the python modding suite) and use nekron's guide as a reference
[10:57 am]
NudeRaider -- http://www.staredit.net/372001/ thou shalt not judge
[10:18 am]
rnDPrc -- I mean the Run AI Script trigger choices
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