Here is what I get in the Chat area when I execute the code:
Code
0.8799
0
133.8799
0
133.8799
0
0
133.8799
0
133.8799
0
Y coordinate[0] = 148.1201
Goal of the trigger: Spawn a "Tile" unit all over the Region area
Method used: Spawn a Tile unit right inthe middle of the region and build from there to ensure the symmetry of the whole process.
2nd step: Build a vertical line from that central unit. Both over and below it.
3rd step: Do so by moving by 1 'X' Tile size to the right until you hit the boundary.
4th step: Do the same from initial 'X' Tile position, moving 'X' Tile size to th eleft until you hit the boundary.
Method used: Spawn a Tile unit right inthe middle of the region and build from there to ensure the symmetry of the whole process.
2nd step: Build a vertical line from that central unit. Both over and below it.
3rd step: Do so by moving by 1 'X' Tile size to the right until you hit the boundary.
4th step: Do the same from initial 'X' Tile position, moving 'X' Tile size to th eleft until you hit the boundary.
A friend of mine was able to rewrite the code so that it works, but he used a very different method. What I am looking for here, is why my code wasn't working.
Post has been edited 1 time(s), last time on Mar 3 2014, 5:03 am by payne.
None.