Staredit Network > Forums > Portal News > Topic: StarCraft II Patch 2.1 Goes Live
StarCraft II Patch 2.1 Goes Live
Jan 21 2014, 8:05 pm
By: DevliN  

Jan 21 2014, 8:05 pm DevliN Post #1

OVERWATCH STATUS GO


STARCRAFT II: HotS - Patch 2.1 Goes Live
--- client update ---


Quote from Kotaku
StarCraft II just took one large step closer to free-to-play.

Patch 2.1, the latest update for Blizzard's real-time strategy game, expands StarCraft II's free Starter Edition to three races and opens up all custom games to absolutely anyone. So if someone uses StarCraft II's map editor to make the next DOTA—which itself was originally a custom WarCraft III map based on a custom StarCraft map called Aeon of Strife—anyone can play it.

So if you make a map or game in the Blizzard Arcade, you can invite all of your friends to play it—not just the ones who own StarCraft. That's pretty damn cool.

The patch goes live today. Blizzard made a funny video to commemorate the occasion—you can watch it above.


Post has been edited 1 time(s), last time on Jan 21 2014, 8:16 pm by DevliN.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Jan 21 2014, 10:12 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I've been able to play earlier this day, but since I tried to load an arcade map that I downloaded into the editor it doesn't work anymore. Could be a coincidence because of the patch, but the patching should be long over by now. (11am PST)

When I try EU realm it says I got the wrong version and I should wait until the realm is done patching. How long will that be?
US realm is also down works now.

Anyways, great move from Blizzard and ensured that I will be buying the Protoss campaign. Would've bought Zerg too but I'm worried that I can't play all races then.




Jan 21 2014, 11:14 pm Ahli Post #3

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.






Jan 25 2014, 8:57 am payne Post #4

:payne:

Has it ever been clarified how it works about the property over the maps you publish?
If someone was to invent a brand new type of game that would revolutionize the gaming industry... would Blizzard claim property over it? (For example...)



None.

Jan 25 2014, 11:48 pm Ahli Post #5

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.


Moar hype by Blizzard!





Jan 26 2014, 3:42 am Pr0nogo Post #6



A far cry from that Bluzzard Marketplace they were planning on since before the game launched, but that's a good thing in my book.




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[06:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[06:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
[2019-10-16. : 3:31 am]
martosss -- FaRTy1billion
FaRTy1billion shouted: how about 5 minerals
you can't even get a scarab with those!
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