Making an ability cost minerals, via modding is preferable, of course.
Post #2
Biophysicist
Jul 9 2012, 4:47 pm
Post #4
xAngelSpiritx
Jul 11 2012, 5:56 pm
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Erryday I'm lurkerin'
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I've asked about this before; see here.
Won't that cause the minerals to be deducted for every frame that the order is being executed, instead of just once? ![]() ![]() ![]() ![]() ![]() ![]() ![]() L>PERSON TO PLAY SC1 MODS WITH @@@@@@@@ |
Post #5
Biophysicist
Jul 11 2012, 6:54 pm
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