I can hear default Zealot combat sounds through the fog.
Situation:
I've more than 60 Zealots in an area on the map. These belong to player 13 and 14 which fight against each other.
You, player 1, have no vision of that area, but you can hear some sounds.
This map was a real map once, but I reverted/deleted everything to find the cause of the problem, but I failed.
There are no data module changes left in the map.
Map file:
http://www.4shared.com/file/MbkJuIOt/ZealotSoundsThroughFogProblem.html
Feel free to tinker with it and try to solve the problem.
I would like to fix the problem, but I don't know why this is happening. Maybe you guys know more or got an idea...
edit:
I'm able to recreate it on a new map:
1. create new map (default settings). Make it smaller to make it easier to find.
2. place around 30 zealots for player 13, place around 30 zealots for player 14 next to them to make sure the zealots engage after map start
3. test the document
4. zoom in and hold the middle mouse button to scroll around.
-> I'm able to hear the Zealot weapon's impact sound through the fog.
It works with broodlings, too.
I already experienced this bug half a year ago, but first I thought it was my fault somehow. Damn u, ts2 map. ;D
edit:
SOLUTION
Check out this post in this thread.
Post has been edited 2 time(s), last time on May 7 2012, 6:28 pm by Ahli.