Staredit Network > Forums > General StarCraft > Topic: Bug with emp and recall
Bug with emp and recall
Feb 21 2012, 10:14 am
By: theleo_ua  
Polls
It's a
It's a
Answer Votes Percentage % Voters
bug 0
 
0%
None.
regular behavior 6
 
75%
dont know 2
 
25%
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Poll has 8 votes. You can vote for at most 1 option(s).

Feb 21 2012, 10:14 am theleo_ua Post #1



Arbiter casts recall after EMP: http://www.youtube.com/watch?v=_uk7t35oM2s&feature=related

Could SC-engine gosus (for example Heinermann) explain, why it's happen? Is it a bug or regular behavior? If regular - why it's regular?

Thanks



None.

Feb 21 2012, 10:46 am Lanthanide Post #2



If you look at the comment by gotriceandshrimp, it is explained.

Recall has 2 parts to it: the summoning part when you target the units and the teleportation part where they are moved to the arbiters current location. The arbiter cast recall on the target units a fraction of a second before the EMP hit, meanwhile the animation played out at the source location and then as the arbiter moved the teleportation part began and warped the units to it's present location.

I should have selected "regular behaviour".



None.

Feb 21 2012, 1:50 pm Heinermann Post #3

SDE, BWAPI owner, hacker.

You can move and recall at the same time. You just can't interrupt it by ordering the arbiter to move somewhere else.




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