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of course, iv only done like... 5% or lesser of the map, so it will take awhile. from wat i can say now, it will have form system, including the dark anti form, leveling system. perharps gummi ship system too. there will be supporting characters for each world, just like the game, but no munny system, becausee its kinda hard to add in special stuffs, unless i wanna go hard core and add in special spells system, which will enable u to learn different spells, but will leave out goofy. well, i will reveal more as i go along the coast to this making of this long awaited map. it will be a 3 player only map.(3 players only swt, why? sora donald goofy. thats all... unless wanna include king mickey, which is BORING.)
In any case, this will be the specs of the game: -3 Player Game, meaning a 3 person to 1 rpg, aka 3 people playing together in the same, not different -Forms system, including random anti-form transformation -Leveling system, accompanied with spider mines as the units. -Supporting characters like Mulan and the Beast, for different worlds. -Gummi Ship system -Training Ground -Information system on each forms and characters -Spawning monster system, which means areas that you have passed through will continue to have monster. -Cloud, Squall, Yuffie etc etc will not be in the game, not enough characters, however, Sephiroth will be in the game -Atlantica and Hundred Acre Woods will not be included. Future possible specs: -Spell and skill system more to come This post was edited 4 times, last edit by wingedcloud: Sep 2 2007, 11:18 am.
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i would like to add that too, but i dont have the story line of final mix, or even played before, because i dont have credit card and i dont live in japan, and the wont be enough units to put for limit form,although i can replace sephiroth to protoss archon, but that would pretty suck, so i think the normal one is fine. lets wait for sc2 to come out and see whether theres enough units
This post was edited 1 times, last edit by wingedcloud: Sep 3 2007, 6:37 am.
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Sorry but I'm expecting this map to be pretty noobish unless if you go all out and take the whole nine yards because as mentioned there's limiting factors that simply cannot be reproduced in this map such as terrain matching and there aren't enough units... As if enough problems weren't mentioned, you might be forgetting a string limit which will cut out almost all of the dialog.....
And as for the topic in general, the whole purpose of a map in production thread is to share in depth specs and take into the considerations and suggestions of the members of sen... When you say "here's 3 things about the map and you'll see it when it's done" is not only ridiculously pointless, but a waste of time and space.... So either tell us stuff about the map or probably just delete/lock this topic.... ![]() ![]() ![]() ![]() ![]() ![]() Pray
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