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GalaxyWiki.net Downtime
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Jun 27 2011, 8:44 am
By: DevliN  

Jun 27 2011, 8:44 am DevliN Post #1

OVERWATCH STATUS GO

As of this morning, MediaWiki encountered some SQL error on GalaxyWiki.net and I'm in the midst of working with the host to get it all working again. For some reason unknown to me, none of my SQL backups were able to restore properly, so I'm also having them take a look at that as well.

I don't anticipate this taking too long, but in the meantime I have a maintenance page up with links to all the sites involved with GWN.

EDIT:
Host had me remove the maintenance page redirect for a short while while they test some things, so we'll still see errors at the moment.

Post has been edited 1 time(s), last time on Jun 27 2011, 4:36 pm by DevliN.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Jun 27 2011, 6:17 pm DevliN Post #2

OVERWATCH STATUS GO

GWN is back up!



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

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[02:03 am]
NudeRaider -- Suicidal Insanity
Suicidal Insanity shouted: Oh_Man In SC:R - yes you can. In normal SC: no, cause many tilesets use colors unavailable in others
I mean it could still be possible. It would just look garbage. ;)
[10:04 pm]
Suicidal Insanity -- Oh_Man
Oh_Man shouted: Couldn't you redefine all the tiles from the other tilesets to be read as part of just one tileset instead of multiple perhaps
In SC:R - yes you can. In normal SC: no, cause many tilesets use colors unavailable in others
[02:00 pm]
NudeRaider -- You are undead, why wouldn't you and your creations (GPTP) exist as (in) graves? I don't get why this needs fixing.
[01:58 pm]
UndeadStar -- I don't know in how many people imagination me and/or my GPTP existed as graves, but this will finally be fixed now that I've made the online code available
[10:26 am]
NudeRaider -- I can't say but it sounds plausible. You'd still have the problem with the palette.
[10:25 am]
Oh_Man -- it's not like the pixels themselves are inherit to one tileset or another.
[10:24 am]
Oh_Man -- Couldn't you redefine all the tiles from the other tilesets to be read as part of just one tileset instead of multiple perhaps
[10:16 am]
NudeRaider -- *make new tiles
[10:15 am]
NudeRaider -- The map structure only ever recognizes one tileset at a time. So you'd have to define your own map format then make an .exe that can load such files. I don't think it's ever been done; it sounds like a lot of work. What's commonly done with modding is creating a new tileset. Then you decide which tiles go in there. You can also make new ones. You will probably also have to create a new palette as the different tilesets share only part of their colors. Finally entering speculation territory you could maybe use EUDs to dynamically change the graphics of certain tiles. Not sure if it's possible, but if it is, you better make a topic for it.
[2020-5-31. : 4:11 am]
O)FaRTy1billion[MM] -- no, that's not a thing you can do without modding the game
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